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What is GameMaker Language (GML)?

GameMaker Language, or GML for short, is the specialized scripting language created for use with GameMaker. Its design aims to facilitate game development for users in a user-friendly and flexible way, offering functionalities that rival those of prominent programming languages. Moreover, GML also underpins GML Visual, which allows for seamless integration when needed. Each event in the editor is compartmentalized into distinct tabs, giving users the flexibility to insert, alter, or remove code whenever they choose (for more details on events, check Object Events). The code must follow a basic format and can incorporate a variety of components such as resource indices, variables, functions, expressions, and keywords, all of which are elaborated upon in the following sections. Beginners in programming, as well as those migrating from GML Visual, should start by familiarizing themselves with the basic code structure page and then proceed to investigate the other pages in this section, practicing the sample code within GameMaker. This method not only aids in building a strong understanding of GML but also significantly improves one's overall game development capabilities. As they dive deeper into the language, users can further enhance their creativity and technical skills in crafting engaging games.

What is Emojicode?

Emojicode is a comprehensive and open-source programming language that employs emojis as its core syntax. This versatile language encompasses a variety of features, including object-oriented programming, optionals, generics, closures, and protocols. It compiles to native machine code while incorporating numerous optimizations to enhance the performance of your applications. Emojicode also boasts a rich selection of default packages, and it allows users to easily develop their own custom packages. We are passionate about the expressive potential of emojis, and our goal is to utilize this to create a programming experience that is both fun and accessible to a wide audience. Whether you are just starting out or have years of experience, Emojicode is crafted to be user-friendly, regardless of your background in coding. Our documentation is well-respected for its straightforwardness and includes detailed guides and relevant examples to support your learning journey. By contributing to the Emojicode project on GitHub, you can play an active role in shaping its future. Before you dive into Emojicode, it's important to have a C++ compiler and linker set up—options like clang++ or g++ are highly recommended. The Emojicode compiler relies on such a setup to successfully link binaries, which is a crucial aspect of effectively utilizing the language. With Emojicode, programming can become an exciting and engaging adventure filled with creativity.

Media

Media

Integrations Supported

C++

Integrations Supported

C++

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Trial Offered?
Free Version

Pricing Information

Free
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

YoYo Games

Company Location

United States

Company Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Facts

Organization Name

Emojicode

Company Location

United States

Company Website

www.emojicode.org

Categories and Features

Categories and Features

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