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What is SOLIDWORKS Visualize Boost?

Increase rendering efficiency and enhance content creation by offloading render tasks to a dedicated cluster of machines. SOLIDWORKS® Visualize Boost acts as an integral supplement to SOLIDWORKS Visualize Professional, notably improving rendering speed and effectiveness by allowing the distribution of tasks across multiple machines, which helps to preserve your local computing resources for more intensive applications like CAD or Visualize. You can manage multiple jobs within your Render Queue, reducing strain on your local setup. Visualize Boost is designed to work with all output formats created by SOLIDWORKS Visualize Professional. By utilizing both CPUs and GPUs within your network, you can achieve remarkable rendering speeds. Installation of SOLIDWORKS Visualize Boost can begin on a single machine, and you can effortlessly expand to a larger rendering cluster as needed. The administration of your Visualize Boost render farm is facilitated through an intuitive web interface, offering simple adjustments to settings. Furthermore, the introduction of PowerBoost opens up new avenues for interactive real-time raytracing, providing an outstanding visualization experience that has the potential to transform your workflow significantly. This feature guarantees that visual outputs are not only generated quickly but also with superior quality and realism, elevating the overall production process. By embracing these advanced capabilities, you can optimize your rendering tasks and streamline your creative workflow.

What is Fujiyama?

Fujiyama is an open-source ray-tracing renderer designed for high-quality image production with an emphasis on distributed processing. It employs a multi-threaded approach that efficiently allocates tile rendering tasks across various threads, thereby significantly improving performance. Users can track their rendering progress through the fbview preview tool, which enhances usability. The renderer's region rendering capability accelerates the distribution pipeline, and it utilizes advanced tile-based rendering methods. It includes three unique Volume Filling Procedures: the Pyroclastic clouds, Spline wisps, and Surface wisps procedures, each offering different effects. The system also supports on-demand mipmap reading, ensuring a vast range of texture options is available. With the pluggable shader DSO, users can develop custom shaders in C/C++, benefiting from integrated subsurface scattering within the framework. Bump mapping is achieved by adjusting normals based on mipmap data, while primitive groups enable the assignment of multiple shaders to a single triangle mesh. Furthermore, Fujiyama features Gaussian and Box pixel filters capable of handling filter widths greater than one pixel, which contributes to its flexibility. Its adaptive grid pixel sampling refines pixel subdivisions based on color thresholds, thus producing superior rendering quality. With all these features combined, Fujiyama stands out as an exceptional choice for diverse rendering tasks across various projects.

Media

Media

Integrations Supported

SOLIDWORKS Visualize

Integrations Supported

SOLIDWORKS Visualize

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

SOLIDWORKS

Date Founded

1993

Company Location

United States

Company Website

www.solidworks.com/product/solidworks-visualize-boost

Company Facts

Organization Name

Fujiyama

Date Founded

2011

Company Location

Japan

Company Website

tsubo164.github.io/Fujiyama-Docs/

Categories and Features

Categories and Features

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