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What is Swift?

Participating in Swift programming is not only fun but also interactive, thanks to its concise and expressive syntax that incorporates modern features valued by developers. Built with an emphasis on safety, Swift allows the development of software that functions at impressive speeds. This programming language stands as a result of innovative research in language design, combined with rich experience in creating applications for Apple platforms. The clarity of its syntax supports the use of named parameters, which greatly improves the readability and maintainability of APIs in Swift. A significant advantage is the elimination of semi-colons, which results in a more fluid and streamlined coding process. Additionally, inferred types lead to a more organized codebase and minimize the chances of errors, while modules do away with the necessity for headers, creating well-structured namespaces. To accommodate a variety of international languages and even emojis, Swift strings are designed to be Unicode-compliant and employ UTF-8 encoding for enhanced performance in diverse applications. Furthermore, writing concurrent code is made easy with user-friendly built-in keywords that clarify asynchronous behavior, thereby improving both the clarity and reliability of the code. This rich array of features establishes Swift as an attractive option for developers looking to build efficient, reliable, and innovative applications that meet modern demands. Its growing community and extensive resources also contribute to making the learning curve easier for newcomers.

What is GameMaker Language (GML)?

GameMaker Language, or GML for short, is the specialized scripting language created for use with GameMaker. Its design aims to facilitate game development for users in a user-friendly and flexible way, offering functionalities that rival those of prominent programming languages. Moreover, GML also underpins GML Visual, which allows for seamless integration when needed. Each event in the editor is compartmentalized into distinct tabs, giving users the flexibility to insert, alter, or remove code whenever they choose (for more details on events, check Object Events). The code must follow a basic format and can incorporate a variety of components such as resource indices, variables, functions, expressions, and keywords, all of which are elaborated upon in the following sections. Beginners in programming, as well as those migrating from GML Visual, should start by familiarizing themselves with the basic code structure page and then proceed to investigate the other pages in this section, practicing the sample code within GameMaker. This method not only aids in building a strong understanding of GML but also significantly improves one's overall game development capabilities. As they dive deeper into the language, users can further enhance their creativity and technical skills in crafting engaging games.

Media

Media

Integrations Supported

302.AI
Azure Marketplace
Breakneck
CodeTasty
Cody
CopyLess 2
CotEditor
Devin
GitLab Duo
JSON Editor
LEADTOOLS Recognition SDK
Monday Hero
OneEntry
Parse
Rainforest
Sparrow SAST
UI2CODE
Workik
barKoder Barcode Scanner SDK

Integrations Supported

302.AI
Azure Marketplace
Breakneck
CodeTasty
Cody
CopyLess 2
CotEditor
Devin
GitLab Duo
JSON Editor
LEADTOOLS Recognition SDK
Monday Hero
OneEntry
Parse
Rainforest
Sparrow SAST
UI2CODE
Workik
barKoder Barcode Scanner SDK

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Trial Offered?
Free Version

Pricing Information

Free
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Apple

Company Website

developer.apple.com/swift/

Company Facts

Organization Name

YoYo Games

Company Location

United States

Company Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Categories and Features

Categories and Features

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