What is Kahoot!?

Kahoot! is the leading pioneer in revolutionizing workplace education by turning it into an exciting game-like format. Whether utilized for training workshops, corporate gatherings, or team meetings, Kahoot! effectively motivates participants to engage with content while having fun. Creating a game on Kahoot! is a simple process that can take only a few minutes on a computer or mobile device. In a live game setting, questions are displayed on a big screen, enabling players to answer through their personal gadgets, while self-paced games can be easily distributed via the app for added convenience. Moreover, trainers and facilitators can work together to create and share Kahoot! games, or even build their own collection of games tailored to their needs. This platform notably boosts the effectiveness of training by promoting better learning outcomes. After a live event, the platform provides scores and comprehensive reports that offer valuable feedback for customized instruction and ongoing development. With Kahoot!, traditional presentations are replaced by interactive games, ensuring that your material remains vibrant, engaging, and encourages social interaction among participants. This forward-thinking method not only improves information retention but also transforms the learning environment into one that is enjoyable, collaborative, and conducive to active participation. Ultimately, Kahoot! empowers organizations to make learning a more enjoyable and effective experience for everyone involved.

Pricing

Price Starts At:
$8 per month
Price Overview:
Pricing varies based on plan and use type (school/work/home)
Free Version:
Free Version available.
Free Trial Offered?:
Yes

Screenshots and Video

Company Facts

Company Name:
Kahoot!
Date Founded:
2013
Company Location:
Norway
Company Website:
getkahoot.com

Product Details

Deployment
SaaS
iPhone
iPad
Android
On-Prem
Training Options
Documentation Hub
Webinars
Support
Web-Based Support

Product Details

Target Company Sizes
Individual
1-10
11-50
51-200
201-500
501-1000
1001-5000
5001-10000
10001+
Target Organization Types
Mid Size Business
Small Business
Enterprise
Freelance
Nonprofit
Government
Startup
Supported Languages
English

Kahoot! Categories and Features

Sales Training Software

Analytics / Reporting
Assessment Management
Built-in Course Authoring
Certification Management
Customizable Branding
Gamification
Learning Management
Microlearning
Onboarding
Practice Tools
Progress Tracking
Video Assessments

Learning Management Systems (LMS)

Academic / Education
Asynchronous Learning
Blended Learning
Built-In Course Authoring
Corporate / Business
Customizable
Gamification
Learner Portal
Mobile Learning
Open Source
SCORM Compliance
Synchronous Learning
Video Conferencing
eCommerce
eLearning Companies

Gamification Software

Badge Management
Collaboration Tools
Contest Management
Feedback Management
For Call Centers
For Developers
For Education
For Onboarding
For Sales
Goal Setting / Tracking
Leaderboards / Activity Tracking
Performance Metrics
Rewards Management

Kahoot! Customer Reviews

Write a Review
  • Reviewer Name: A Verified Reviewer
    Position: Software Developer
    Has used product for: Free Trial
    Uses the product: Daily
    Org Size (# of Employees): 100 - 499
    Feature Set
    Layout
    Ease Of Use
    Cost
    Customer Service
    Would you Recommend to Others?
    1 2 3 4 5 6 7 8 9 10

    Kahoot! makes learning Fun

    Date: Jun 25 2020
    Summary

    Kahoot! is a new kind of learning platform which converts learning into a fun gaming experience. It works great for schools & workplaces alike and offers a range of features to create different sort of questions like poll or discussion & even provides a way to track results be it an individual or team.

    Positive

    Easy to use & decent user interface
    Interactive & fun lesson structure
    Self paced learning
    Good for tracking results
    Great mobile app
    Free version available

    Negative

    There should be more customization option & ability to create or add new game modes.

    Read More...
  • Reviewer Name: A Verified Reviewer
    Position: Teacher Assistant
    Has used product for: 2+ Years
    Uses the product: Monthly
    Org Size (# of Employees): 26 - 99
    Feature Set
    Layout
    Ease Of Use
    Cost
    Customer Service
    Would you Recommend to Others?
    1 2 3 4 5 6 7 8 9 10

    Great for classroom participation,if you have the internet speed for it

    Date: Nov 09 2020
    Summary

    If you've got the internet speed for it and can accommodate all your students, this works great. Kids love playing and won't really think about how they're studying. Their minds will be more on winning the game. I'd recommend pairing victory with bonus points or physical prizes so the kids have something concrete to aim for. No matter the area, I'd still be prepared to have an extra phone on hand for at least one student possibly not having one to use. Just hide whatever you need to and offer up your own in this situation. For areas where smart phone ownership is less common, you can have students share phones by having rounds where certain students compete, then move on to another round with different students, with winners of each eventually competing in a tournament style set up. This just slightly changes the nature of the game and students will be focus on winning rather than that 4 of their classmates don't have phones. This will still be a problem if you can't get a phone to a student, so keep that in mind. This game won't work for all situations, but when it is a good fit for your class, it's an excellent, fun learning tool.

    Positive

    So long as everyone has a phone and a decent connection, this makes for a very easy way to set up a game-style review session. Students always go crazy whenever this is brought out for class. It's simple to set up and use, and easy for the students as well. Great to bring out the day before a big quiz or test.

    Negative

    If not all your students have a phone, they can be embarrassed at having to bring up that they don't have one. Likewise, newer phones are faster and will have an advantage over older phones. Your building and areas internet connection will also have a big impact on how your session plays out. So, this isn't really good for areas with poor internet connection or high amounts of income variance where the range of phones with students will vary widely.

    Read More...
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