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What is Gideros?

Gideros is a free and open-source framework tailored for cross-platform game development, enabling developers to create high-performance 2D games utilizing the Lua programming language. It simplifies the testing process on real devices through Wi-Fi, eliminating the lengthy procedures associated with exporting or deploying apps. Built on C/C++ and OpenGL, Gideros ensures that games run at native speeds, effectively leveraging the power of both CPUs and GPUs. The framework is extensible through plugins, allowing developers to incorporate existing code in C, C++, Java, or Objective-C, which can be seamlessly integrated with Lua. Featuring its own class system that adheres to standard object-oriented programming principles, Gideros encourages the development of clean, modular, and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, along with tools for texture packing and font creation. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5, thus offering developers the opportunity to reach a wide audience. This adaptability makes Gideros particularly attractive for indie developers and small studios eager to create captivating gaming experiences, while its user-friendly features further enhance productivity and efficiency in game development.

What is Cocos2d-x?

Cocos2d-x stands out as a versatile and open-source game engine that has served developers reliably since its launch in 2011, offering a lightweight and adaptable framework for cross-platform game creation. Supporting C++, Lua, and JavaScript, it is designed to work across a diverse range of platforms, including iOS, Android, Windows, macOS, and widely used HTML5 browsers like Chrome, Safari, and Internet Explorer. The engine utilizes OpenGL ES 2.0 and Metal for optimal graphics rendering, effectively harnessing the full GPU capabilities of mobile devices while maintaining compatibility across different systems. Developers enjoy the flexibility of using Lua or JavaScript for scripting, which allows for smooth hot updates to their games without the delays involved in app store submissions. The open-source aspect of Cocos2d-x fosters extensive customization opportunities, enabling developers to craft specialized game types and extensions, and even incorporate their own 3D engines to overcome challenges in 2D interface and UI design. Interestingly, data shows that version 3.x of Cocos2d-x is compatible with a remarkable 99.7% of Android devices in China, underscoring its broad acceptance and effectiveness within the gaming sector. This high level of compatibility not only enhances its appeal to developers targeting a wide audience in the mobile gaming market, but also solidifies its reputation as a go-to engine for innovative game design. Furthermore, its active community contributes to a rich ecosystem of resources and support, ensuring that developers can readily find assistance and tools to enhance their projects.

Media

Media

Integrations Supported

Android
Apple iOS
Apple iPadOS
C++
HTML
Lua
Windows 11
C
Java
Objective-C
Quest for Business
Ubuntu
WebAssembly
WebGL

Integrations Supported

Android
Apple iOS
Apple iPadOS
C++
HTML
Lua
Windows 11
Android Studio
Google Chrome
Internet Explorer
JavaScript
Mozilla Firefox
Safari

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Version

Pricing Information

Free
Free Version

Supported Platforms

Windows
Mac
Linux

Supported Platforms

Windows
Mac
Linux

Customer Service / Support

Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub

Company Facts

Organization Name

Gideros

Company Website

www.gideros.rocks/

Company Facts

Organization Name

Cocos

Company Location

United States

Company Website

www.cocos.com/en/cocos2d-x

Categories and Features

Game Engines

Not specified

Categories and Features

Game Engines

Not specified

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