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What is MRTK-Unity?

MRTK-Unity is a Microsoft-driven project that provides an extensive collection of tools and features aimed at simplifying the process of creating mixed reality applications across multiple platforms utilizing Unity. It encompasses a flexible input system and essential building blocks for user interface design and spatial interaction. The framework enables developers to rapidly prototype their ideas through in-editor simulations, offering immediate feedback on any alterations made. In addition, it functions as a versatile system where key components can be easily swapped out by developers as needed. Among its rich features is a button control that supports a variety of input methods, including articulated hand tracking specifically designed for HoloLens 2. Users are also equipped with standard UI elements for manipulating objects within a 3D space, enhancing usability significantly. The toolkit provides scripts for manipulating objects with either one or two hands, as well as a 2D-style plane that allows scrolling through hand input. Moreover, it includes scripts that improve object interactivity with visual responses and options for theme customization. The framework also offers multiple object positioning behaviors, such as tag-along, body-lock, and surface magnetism, and includes a script for organizing a collection of objects in a three-dimensional layout. This extensive range of functionalities makes MRTK-Unity a powerful option for developers in the mixed reality space. Ultimately, MRTK-Unity equips developers to craft engaging, immersive experiences with enhanced efficiency and adaptability, paving the way for innovative applications in the realm of mixed reality.

What is AR Foundation?

A tailored framework specifically created for building augmented reality experiences enables developers to craft captivating applications once and deploy them across a wide range of mobile and wearable AR devices. AR Foundation integrates crucial functionalities from prominent AR platforms like ARKit, ARCore, Magic Leap, and HoloLens, while also providing unique Unity features that support the development of high-quality applications intended for either internal deployment or distribution via any app store. This framework ensures a fluid workflow that optimally utilizes the strengths of these varied features in a unified way. Additionally, AR Foundation allows for the transfer of features that may not yet be accessible on all AR platforms. Should a particular feature be available on one platform but absent on another, the framework is designed to facilitate its activation at a later time. Once the feature is introduced on the new platform, developers can easily incorporate it by simply updating their packages, thereby avoiding the need to restart the entire development process from scratch. Furthermore, take advantage of the cutting-edge features and streamlined workflows being introduced for Unity, including the Universal Render Pipeline and ECS, to further elevate your augmented reality projects. By capitalizing on these advanced capabilities, developers can produce more adaptable and captivating AR applications that distinguish themselves in a highly competitive landscape. In the end, this comprehensive approach not only enhances the development experience but also significantly enriches the user experience, leading to greater satisfaction and engagement.

Media

Media

Integrations Supported

Unity
GRAHAs VR
Microsoft 365
PlugXR
Ultraleap Gemini

Integrations Supported

Unity
GRAHAs VR
Microsoft 365
PlugXR
Ultraleap Gemini

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Trial Offered?
Free Version

Pricing Information

$399 per year
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Microsoft

Date Founded

1975

Company Location

United States

Company Website

learn.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk2/

Company Facts

Organization Name

Unity

Date Founded

2004

Company Location

Denmark

Company Website

unity.com/unity/features/arfoundation

Categories and Features

Categories and Features

Augmented Reality

3D Objects
3D Product Visualization
Application Development
Content Creation
Cross-Device Publishing
Drag & Drop
For Mapping
For Sales
For Training / Education
Object Recognition
Simulation
Usage Tracking / Analytics
Virtual Reality

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