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What is Miele-LXIV?

Miele-LXIV is a sophisticated 64-bit DICOM viewer and workstation developed by Alex Bettarini. The version designed for macOS is created using Objective-C and compiled with Xcode, and it is available for free download. On the other hand, the Windows and Linux editions have been completely re-engineered in C++ with the help of CMake and wxWidgets, currently featuring about 25% of the capabilities found in the macOS version. For users interested in the Windows version, it requires OpenGL (Core profile), and they can obtain a free evaluation version by contacting the developer directly. The Linux version, which is built with gcc, also necessitates OpenGL drivers (Core profile) and has been tested successfully on Ubuntu 24.04 and Linux Mint 22.1. Beyond serving as a DICOM workstation and viewer, Miele-LXIV also offers a range of additional functionalities. This initiative began in November 2014 as an offshoot of the popular open-source 32-bit project OsiriX, and it has since undergone extensive adaptations to become a fully functional 64-bit application, addressing many limitations of its predecessor. As Miele-LXIV evolves, the goal remains to enhance both user experience and operational capabilities even further, ensuring it meets the demands of its users.

What is Gideros?

Gideros is a free and open-source framework tailored for cross-platform game development, enabling developers to create high-performance 2D games utilizing the Lua programming language. It simplifies the testing process on real devices through Wi-Fi, eliminating the lengthy procedures associated with exporting or deploying apps. Built on C/C++ and OpenGL, Gideros ensures that games run at native speeds, effectively leveraging the power of both CPUs and GPUs. The framework is extensible through plugins, allowing developers to incorporate existing code in C, C++, Java, or Objective-C, which can be seamlessly integrated with Lua. Featuring its own class system that adheres to standard object-oriented programming principles, Gideros encourages the development of clean, modular, and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, along with tools for texture packing and font creation. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5, thus offering developers the opportunity to reach a wide audience. This adaptability makes Gideros particularly attractive for indie developers and small studios eager to create captivating gaming experiences, while its user-friendly features further enhance productivity and efficiency in game development.

Media

Media

Integrations Supported

C++
Objective-C
OpenGL
Visual Studio
Xcode

Integrations Supported

C++
Objective-C
Android
Apple iOS
Apple iPadOS
C
HTML
Java
Lua
Quest for Business
Ubuntu
WebAssembly
WebGL
Windows 11

API Availability

API Availability

Has API

Pricing Information

Free
Free Version

Pricing Information

Free
Free Version

Supported Platforms

Windows
Mac
Linux

Supported Platforms

Windows
Mac
Linux

Customer Service / Support

Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub

Company Facts

Organization Name

DICOM Software

Company Location

United States

Company Website

dicom.3utilities.com/viewer.php

Company Facts

Organization Name

Gideros

Company Website

www.gideros.rocks/

Categories and Features

DICOM Viewers

Not specified

Categories and Features

Game Engines

Not specified

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