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What is Mitsuba?

Mitsuba 2 is a versatile rendering system designed for research purposes, implemented in portable C++17 and utilizing the Enoki library, which was developed by the Realistic Graphics Lab at EPFL. It features multiple variants to support different color formats, including RGB, spectral, and monochrome, and offers various vectorization methods such as scalar, SIMD, and CUDA, alongside options for differentiable rendering. The system consists of a streamlined set of core libraries and is enhanced by a wide range of plugins that add functionalities like different materials, lighting options, and advanced rendering algorithms. Mitsuba 2 is designed to ensure continuity with its predecessor, Mitsuba 0.6, facilitating an easy transition for existing users. Additionally, the rendering engine is supported by a comprehensive automated testing framework developed in Python, and its continuous development is bolstered by several integration servers that compile and validate updates across different operating systems and compilation settings, including both debug and release configurations as well as single and double precision. This rigorous testing system not only boosts the software's reliability but also makes it an indispensable asset for researchers engaged in graphics studies, enabling them to explore cutting-edge rendering techniques with confidence. Overall, the collaborative effort behind Mitsuba 2 reflects a commitment to advancing the field of computer graphics through robust and flexible tools.

What is Indigo Renderer?

Indigo Renderer stands as a state-of-the-art, unbiased rendering tool that generates photorealistic visuals by harnessing the power of both GPU and CPU, prioritizing the utmost image fidelity through a realistic simulation of light's behavior. With its sophisticated rendering features and user-friendly models for materials and cameras, it enhances user experience by providing an intuitive and photographic interface. Employing an OpenCL-based GPU engine, Indigo achieves remarkable performance levels on both Nvidia and AMD graphics cards, with processing speeds around ten times faster using a single modern GPU. Moreover, by incorporating additional GPUs, users can tap into even greater computational strength to quickly produce breathtaking 4K images and animations. The most recent iteration, Indigo 4, brings forth innovative features like a dark mode for the user interface, interactive previews for materials, and light-layer thumbnails, alongside RGB color curves and dynamic trackball navigation, all of which contribute to a more efficient and satisfying workflow. Additionally, these advancements not only enhance productivity but also allow users to manage their rendering endeavors seamlessly while benefiting from an aesthetically pleasing interface. Overall, Indigo Renderer is designed to cater to the needs of both professionals and enthusiasts, making high-quality rendering more accessible than ever.

Media

Media

Integrations Supported

ForRender
Ranch Computing
iRender

Integrations Supported

ForRender
Ranch Computing
iRender

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

$835 per license
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Mitsuba

Company Website

www.mitsuba-renderer.org

Company Facts

Organization Name

Indigo Renderer

Company Location

Germany

Company Website

www.indigorenderer.com

Categories and Features

Categories and Features

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