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What is MonoGame?

MonoGame is a versatile open-source framework that enables developers to create cross-platform games using C# and a variety of .NET languages. It supports a wide range of platforms, including Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. The framework is equipped with a comprehensive set of features, such as 2D and 3D rendering, sound management, input handling, and content organization, which assist in producing high-quality games across multiple genres. As a modern reinterpretation of Microsoft's XNA 4 API, MonoGame provides a familiar setting for developers who have experience with XNA. Some notable games developed with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," highlighting the framework's adaptability and capability. The MonoGame Foundation, supported by an enthusiastic community, plays a crucial role in the continuous development and improvement of the framework, ensuring it stays relevant for game developers. As the gaming industry evolves, MonoGame is committed to implementing ongoing updates that address emerging trends and technologies. This dedication to progress helps maintain MonoGame's status as a premier choice for those seeking to craft engaging gaming experiences.

What is AppGameKit?

AppGameKit VR provides a comprehensive collection of intuitive VR commands that significantly improve the existing AppGameKit Script language. By employing a limited number of these commands, developers can craft engaging VR environments, offering features such as head-mounted display detection and the ability to register touch inputs from controllers. To utilize this downloadable content (DLC), users are required to have AppGameKit, an OpenVR-compatible head-mounted display (HMD), and either HTC Vive or optional Touch controllers at their disposal. Presently, this DLC is only accessible to Windows users. With a vast array of over 60 commands available, newcomers can take advantage of our helpful demo projects to swiftly embark on their own VR endeavors. Furthermore, users can effectively organize and visualize their media assets through the asset browser window, which supports various media formats, such as images, 3D models, text files, and audio playback. This seamless integration not only streamlines the development workflow but also significantly enriches the overall VR experience for developers and users alike, fostering creativity and innovation in the virtual realm.

Media

Media

Integrations Supported

.NET
Android
Apple iOS
Apple iPadOS
C#
Rider
Ubuntu
Visual Studio
Visual Studio Code
Windows 11

Integrations Supported

.NET
Android
Apple iOS
Apple iPadOS
C#
Rider
Ubuntu
Visual Studio
Visual Studio Code
Windows 11

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Trial Offered?
Free Version

Pricing Information

$29.99 per license
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

MonoGame

Date Founded

2009

Company Location

United States

Company Website

monogame.net

Company Facts

Organization Name

AppGameKit

Date Founded

1999

Company Location

United Kingdom

Company Website

www.appgamekit.com/dlc/vr

Categories and Features

Categories and Features

Virtual Reality

Application Development
Augmented / Mixed Reality
Collaboration
Content Creation
Cross-Device Publishing
Drag & Drop
Immersive Training
Process Simulation
Product Visualization
Social Sharing
User Interaction Tracking
Virtual Meetings
Virtual Prototyping

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