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What is MonoGame?

MonoGame is a versatile open-source framework that enables developers to create cross-platform games using C# and a variety of .NET languages. It supports a wide range of platforms, including Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. The framework is equipped with a comprehensive set of features, such as 2D and 3D rendering, sound management, input handling, and content organization, which assist in producing high-quality games across multiple genres. As a modern reinterpretation of Microsoft's XNA 4 API, MonoGame provides a familiar setting for developers who have experience with XNA. Some notable games developed with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," highlighting the framework's adaptability and capability. The MonoGame Foundation, supported by an enthusiastic community, plays a crucial role in the continuous development and improvement of the framework, ensuring it stays relevant for game developers. As the gaming industry evolves, MonoGame is committed to implementing ongoing updates that address emerging trends and technologies. This dedication to progress helps maintain MonoGame's status as a premier choice for those seeking to craft engaging gaming experiences.

What is Gideros?

Gideros is a free and open-source framework tailored for cross-platform game development, enabling developers to create high-performance 2D games utilizing the Lua programming language. It simplifies the testing process on real devices through Wi-Fi, eliminating the lengthy procedures associated with exporting or deploying apps. Built on C/C++ and OpenGL, Gideros ensures that games run at native speeds, effectively leveraging the power of both CPUs and GPUs. The framework is extensible through plugins, allowing developers to incorporate existing code in C, C++, Java, or Objective-C, which can be seamlessly integrated with Lua. Featuring its own class system that adheres to standard object-oriented programming principles, Gideros encourages the development of clean, modular, and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, along with tools for texture packing and font creation. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5, thus offering developers the opportunity to reach a wide audience. This adaptability makes Gideros particularly attractive for indie developers and small studios eager to create captivating gaming experiences, while its user-friendly features further enhance productivity and efficiency in game development.

Media

Media

Integrations Supported

Android
Apple iOS
Apple iPadOS
Ubuntu
Windows 11
.NET
C
C#
C++
HTML
Java
Lua
Objective-C
Quest for Business
Rider
Visual Studio
Visual Studio Code
WebAssembly
WebGL

Integrations Supported

Android
Apple iOS
Apple iPadOS
Ubuntu
Windows 11
.NET
C
C#
C++
HTML
Java
Lua
Objective-C
Quest for Business
Rider
Visual Studio
Visual Studio Code
WebAssembly
WebGL

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Trial Offered?
Free Version

Pricing Information

Free
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

MonoGame

Date Founded

2009

Company Location

United States

Company Website

monogame.net

Company Facts

Organization Name

Gideros

Company Website

www.gideros.rocks/

Categories and Features

Categories and Features

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