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What is NVIDIA Omniverse Machinima?

Omniverseâ„¢ Machinima beta is a groundbreaking tool that enables collaborative real-time animation and character control within immersive digital environments. This platform is especially advantageous for technical artists, content creators, and professionals in the industry who seek to utilize superior rendering capabilities for crafting cinematic sequences in video games. With the Omniverse Machinima application, achieving stunning levels of realism has never been easier or faster. The incorporation of the NVIDIA MDL material library guarantees that every detail, including surfaces and textures, looks strikingly realistic, and the support for multi-GPU with the Omniverse RTX Renderer allows for smooth transitions between real-time ray tracing and path tracing, creating hyper-realistic visuals. Users can easily convert audio into lively animations, recording their own voiceovers or memorable film quotes, and watch as their characters animate through the innovative Audio2Face and Audio2Gesture technologies, which significantly enrich the storytelling experience. This robust suite of tools not only simplifies the animation workflow but also unlocks new creative possibilities for both developers and artists. Furthermore, the platform fosters a collaborative environment where ideas can flourish, pushing the boundaries of creativity in digital storytelling.

What is GritGene?

GritGene is an advanced digital engine created by GritWorld, boasting a customizable rendering pipeline and intuitive workflows designed for filmmakers. This powerful tool allows users to produce impressive VFX and CGI animations without having to navigate the complexities of traditional game-engine techniques. Following thorough internal testing and refinement, GritGene is now ready for a closed beta launch aimed at a chosen group of users. In response to the swift progress within the industry, we are committed to pushing the boundaries of real-time graphics, highlighted by our integration of Raytracing technology. We take pride in contributing to the evolution of real-time technological advancements. Developing the ideal solution at the right time presents considerable challenges, which is why we meticulously designed the engine with these factors in mind. As the tech landscape evolves, our goal is to provide adaptable and interchangeable solutions that can grow with the needs of users. GritGene showcases a fully scalable rendering pipeline, supported by a state-of-the-art UI framework and a flexible render core, ensuring it caters to the varied demands of its users. This level of adaptability makes GritGene an indispensable resource for filmmakers aiming to enhance their creative endeavors and bring their visions to life. Ultimately, GritGene represents a significant step forward in empowering creators in the ever-changing landscape of digital media.

Media

Media

Integrations Supported

Flow
NVIDIA Omniverse

Integrations Supported

Flow
NVIDIA Omniverse

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

NVIDIA

Company Location

United States

Company Website

www.nvidia.com/en-us/omniverse/apps/machinima/

Company Facts

Organization Name

GritWorld

Company Location

Germany

Company Website

en.gritgene.com

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Categories and Features

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