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features
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What is OpenGL?

OpenGL, known as the Open Graphics Library, is a flexible application programming interface designed for rendering both 2D and 3D vector graphics across various programming languages and platforms. It primarily facilitates communication with graphics processing units, which allows for efficient rendering through hardware acceleration. The inception of OpenGL was led by Silicon Graphics, Inc. (SGI) in 1991, leading to its first official release on June 30, 1992. Its adaptability makes it suitable for numerous applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. Furthermore, the OpenGL Registry offers an extensive array of resources that encompass core API specifications, guidelines for shading languages, and numerous OpenGL extensions that are both Khronos and vendor-approved. This comprehensive collection of resources, including relevant header files and documentation for GLX, WGL, and GLU APIs, ensures that developers have all the essential tools and information required for effective implementation of OpenGL in their projects. Therefore, OpenGL stands as a crucial element in the toolkit of developers working across diverse fields in graphics programming.

What is NVIDIA Omniverse Machinima?

Omniverseâ„¢ Machinima beta is a groundbreaking tool that enables collaborative real-time animation and character control within immersive digital environments. This platform is especially advantageous for technical artists, content creators, and professionals in the industry who seek to utilize superior rendering capabilities for crafting cinematic sequences in video games. With the Omniverse Machinima application, achieving stunning levels of realism has never been easier or faster. The incorporation of the NVIDIA MDL material library guarantees that every detail, including surfaces and textures, looks strikingly realistic, and the support for multi-GPU with the Omniverse RTX Renderer allows for smooth transitions between real-time ray tracing and path tracing, creating hyper-realistic visuals. Users can easily convert audio into lively animations, recording their own voiceovers or memorable film quotes, and watch as their characters animate through the innovative Audio2Face and Audio2Gesture technologies, which significantly enrich the storytelling experience. This robust suite of tools not only simplifies the animation workflow but also unlocks new creative possibilities for both developers and artists. Furthermore, the platform fosters a collaborative environment where ideas can flourish, pushing the boundaries of creativity in digital storytelling.

Media

Media

Integrations Supported

Alacritty
Amazon EC2 G4 Instances
Android
Apple iOS
Apple iPadOS
Flow
GameplayKit
Ghostty
Miele-LXIV
NVIDIA Omniverse
Openwind
PyBullet
SceneKit
Ubuntu
WezTerm
Windows 10

Integrations Supported

Alacritty
Amazon EC2 G4 Instances
Android
Apple iOS
Apple iPadOS
Flow
GameplayKit
Ghostty
Miele-LXIV
NVIDIA Omniverse
Openwind
PyBullet
SceneKit
Ubuntu
WezTerm
Windows 10

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

OpenGL

Date Founded

1991

Company Website

www.opengl.org

Company Facts

Organization Name

NVIDIA

Company Location

United States

Company Website

www.nvidia.com/en-us/omniverse/apps/machinima/

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

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