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What is Poly?

Introducing Poly, an advanced AI-driven tool that empowers users to effortlessly create customized, high-quality textures at an impressive 8K resolution, featuring seamlessly tile-able designs and up to 32-bit PBR maps, all generated in seconds through simple text or image prompts. This multifaceted tool caters to a wide range of 3D applications, such as 3D modeling, character development, architectural visualization, game design, and engaging AR/VR experiences, making it a valuable asset for creators across various fields. We are thrilled to unveil the results of our team's hard work and research, with the hope that you will find it useful and enjoyable. By entering a prompt and selecting a texture type, you can watch as Poly generates a detailed 32-bit EXR texture tailored to your needs. This dynamic process allows for experimentation with different prompting techniques to fully realize Poly's potential. Moreover, the user-friendly dock at the bottom of the interface offers options to switch between views, allowing you to revisit earlier prompts, explore a 3D model, or analyze any of the six available physically-based rendering maps, further enhancing your creative process. With Poly, the opportunities for innovative texture creation are truly boundless, inviting you to push the limits of your imagination.

What is GET3D?

We develop a three-dimensional signed distance field (SDF) alongside a textured field using two latent codes. To extract a 3D surface mesh from the SDF, we utilize DMTet, sampling the texture field at surface points for color information. Our training process includes adversarial losses centered on 2D images, employing a rasterization-based differentiable renderer to generate both RGB visuals and silhouettes. To differentiate between real and generated inputs, we introduce two distinct 2D discriminators—one dedicated to RGB images and the other to silhouettes. The entire system is structured to enable end-to-end training. As various industries shift towards creating expansive 3D virtual environments, the necessity for scalable tools capable of generating large volumes of high-quality and diverse 3D content becomes increasingly evident. Our research aims to develop robust 3D generative models that produce textured meshes, facilitating their seamless integration into 3D rendering engines for immediate deployment in a range of applications. This strategy not only addresses the challenge of scalability but also opens up new avenues for innovative uses in fields like virtual reality and gaming. Moreover, by enhancing the quality and diversity of 3D content, we aim to push the boundaries of creativity and interactivity within these immersive environments.

Media

Media

Integrations Supported

Pexip
Utelogy

Integrations Supported

Pexip
Utelogy

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Poly

Company Location

United States

Company Website

withpoly.com/textures/edit

Company Facts

Organization Name

NVIDIA

Company Location

United States

Company Website

nv-tlabs.github.io/GET3D/

Categories and Features

Categories and Features

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