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What is Render Pool?

The seamless allocation of processing tasks for a range of 1 to over 10,000 frames across more than 1,000 high-performance servers dramatically cuts down rendering times in comparison to traditional local PC processing. This cloud rendering service frees up your personal computer, allowing it to manage other tasks simultaneously. Consequently, creators enjoy increased production time for a variety of applications, including VFX, CGI, 3D modeling, virtual reality, motion graphics, and any other creative endeavors they pursue. Moreover, when using the Shader editor, a specific icon will appear to indicate whether a resource is packed or unpacked, which is vital for effective workflow management. Such meticulous attention to resource management not only streamlines the creative process but also empowers artists to focus on their work without unnecessary distractions. This ultimately fosters a more productive and innovative environment for creative project development.

What is Fujiyama?

Fujiyama is an open-source ray-tracing renderer designed for high-quality image production with an emphasis on distributed processing. It employs a multi-threaded approach that efficiently allocates tile rendering tasks across various threads, thereby significantly improving performance. Users can track their rendering progress through the fbview preview tool, which enhances usability. The renderer's region rendering capability accelerates the distribution pipeline, and it utilizes advanced tile-based rendering methods. It includes three unique Volume Filling Procedures: the Pyroclastic clouds, Spline wisps, and Surface wisps procedures, each offering different effects. The system also supports on-demand mipmap reading, ensuring a vast range of texture options is available. With the pluggable shader DSO, users can develop custom shaders in C/C++, benefiting from integrated subsurface scattering within the framework. Bump mapping is achieved by adjusting normals based on mipmap data, while primitive groups enable the assignment of multiple shaders to a single triangle mesh. Furthermore, Fujiyama features Gaussian and Box pixel filters capable of handling filter widths greater than one pixel, which contributes to its flexibility. Its adaptive grid pixel sampling refines pixel subdivisions based on color thresholds, thus producing superior rendering quality. With all these features combined, Fujiyama stands out as an exceptional choice for diverse rendering tasks across various projects.

Media

Media

Integrations Supported

AMD Radeon ProRender
Autodesk Arnold
Blender
Maya
V-Ray

Integrations Supported

AMD Radeon ProRender
Autodesk Arnold
Blender
Maya
V-Ray

API Availability

Has API

API Availability

Has API

Pricing Information

$0.03 per GPU minute
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Render Pool

Company Website

renderpool.net

Company Facts

Organization Name

Fujiyama

Date Founded

2011

Company Location

Japan

Company Website

tsubo164.github.io/Fujiyama-Docs/

Categories and Features

Categories and Features

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