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What is RenderMan?

Pixar Animation Studios has pioneered advanced technology for visual effects and animation rendering. Their newest framework, tailored for physically-based rendering, provides exceptional flexibility to integrate seamlessly into any production workflow. RenderMan is not just employed for Pixar's animated features; it has also been widely embraced throughout the industry due to its effectiveness in rendering both visual effects and animation, showcasing its remarkable scalability and adaptability. Users now have the opportunity to utilize ready-to-use production tools directly from Pixar, which offer materials and light transport capabilities without the necessity for further development. This physically based shading system allows RenderMan to achieve extraordinarily realistic lighting with minimal setup, featuring extensive support for multi-bounce ray traced global illumination and ray traced subsurface scattering. Considerable research and innovation have been invested to convert these typically expensive effects into viable solutions for production settings. The materials provided are equipped with a vast array of creative options, enabling artists to realize their artistic visions fully. Furthermore, this dedication to both accessibility and quality solidifies RenderMan's status as a frontrunner in the realm of rendering technology, ensuring that it remains a preferred choice for professionals in the field. As the industry continues to evolve, Pixar's contributions through RenderMan will undoubtedly play a crucial role in shaping the future of animation and visual storytelling.

What is Fujiyama?

Fujiyama is an open-source ray-tracing renderer designed for high-quality image production with an emphasis on distributed processing. It employs a multi-threaded approach that efficiently allocates tile rendering tasks across various threads, thereby significantly improving performance. Users can track their rendering progress through the fbview preview tool, which enhances usability. The renderer's region rendering capability accelerates the distribution pipeline, and it utilizes advanced tile-based rendering methods. It includes three unique Volume Filling Procedures: the Pyroclastic clouds, Spline wisps, and Surface wisps procedures, each offering different effects. The system also supports on-demand mipmap reading, ensuring a vast range of texture options is available. With the pluggable shader DSO, users can develop custom shaders in C/C++, benefiting from integrated subsurface scattering within the framework. Bump mapping is achieved by adjusting normals based on mipmap data, while primitive groups enable the assignment of multiple shaders to a single triangle mesh. Furthermore, Fujiyama features Gaussian and Box pixel filters capable of handling filter widths greater than one pixel, which contributes to its flexibility. Its adaptive grid pixel sampling refines pixel subdivisions based on color thresholds, thus producing superior rendering quality. With all these features combined, Fujiyama stands out as an exceptional choice for diverse rendering tasks across various projects.

Media

Media

Integrations Supported

Conductor
Conductor
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
PlantFactory
Yellow Dog Inventory
iRender

Integrations Supported

Conductor
Conductor
ForRender
Fox Renderfarm
Google Cloud Platform
GridMarkets
Houdini
Katana
Maya
PlantFactory
Yellow Dog Inventory
iRender

API Availability

Has API

API Availability

Has API

Pricing Information

$5 per lincense
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Pixar

Date Founded

1986

Company Location

United States

Company Website

renderman.pixar.com

Company Facts

Organization Name

Fujiyama

Date Founded

2011

Company Location

Japan

Company Website

tsubo164.github.io/Fujiyama-Docs/

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Categories and Features

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