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What is SpeedTree?

SpeedTree is a renowned suite for modeling and animation that has received prestigious accolades such as Emmy and Academy Awards, tailored specifically for creating trees and plants used in film and television. It has established itself as the standard for 3D vegetation modeling within the gaming industry. The software includes the SpeedTree Modeler, Compiler, and a comprehensive source SDK, along with subscription options for leading-edge game engines. The SpeedTree for Games product has been recognized as an award-winning 3D procedural vegetation middleware, offering advanced artistic controls for developers. It features a Modeler, Compiler, an extensive library of trees, and a fully integrated source SDK. Notable enhancements in performance consist of faster instance paging, reliable buffer updates, and improved shaders. Moreover, SpeedTree Cinema stands out as a premier 3D modeling suite that allows users to design, texture, and animate a wide range of stylized and photorealistic vegetation for purposes like visual effects, architectural visualization, or matte paintings. By utilizing a combination of procedural methods and detailed artistic controls, users can craft any form of vegetation, ensuring both flexibility and creativity in their work. This adaptability and robust feature set contribute to SpeedTree's popularity among professionals across diverse creative fields, solidifying its role as an essential tool in modern digital artistry.

What is Godot?

Godot provides a comprehensive suite of vital tools, enabling you to focus on game development without the need to build everything from the ground up. This engine is completely free and open-source, released under the highly adaptable MIT license, ensuring that no hidden costs or royalties apply—every aspect of your game, including all engine code, is yours to keep. With a diverse selection of nodes, Godot makes game design significantly easier, and you can design custom nodes for specific behaviors, editors, and extended functionality. Its versatile scene system allows for the creation of intricate node hierarchies with features such as instancing and inheritance. The visual editor boasts a rich array of tools, all organized in an attractive and intuitive context-sensitive user interface. This accessible content creation pipeline is designed for artists, level designers, animators, and other contributors, facilitating smooth collaboration. Additionally, the persistent live editing functionality ensures that any modifications made are retained after the game is exited, and it supports mobile platforms seamlessly. The robust tool system also empowers you to create customized tools that enhance your workflow, transforming Godot into not merely a game engine, but a comprehensive platform for all aspects of game development. With its community-driven updates and vast array of tutorials, Godot continues to evolve, providing developers with an ever-improving resource for their creative endeavors.

Media

Media

Integrations Supported

Avoyd
Backtrace
Cartwheel
GitHub
Microsoft 365
NItrode
Nakama
Unity
iProov

Integrations Supported

Avoyd
Backtrace
Cartwheel
GitHub
Microsoft 365
NItrode
Nakama
Unity
iProov

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

IDV

Company Location

United States

Company Website

www.speedtree.com

Company Facts

Organization Name

Godot

Date Founded

2007

Company Location

United States

Company Website

godotengine.org

Categories and Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Categories and Features

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