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What is SpeedTree?

SpeedTree is a renowned suite for modeling and animation that has received prestigious accolades such as Emmy and Academy Awards, tailored specifically for creating trees and plants used in film and television. It has established itself as the standard for 3D vegetation modeling within the gaming industry. The software includes the SpeedTree Modeler, Compiler, and a comprehensive source SDK, along with subscription options for leading-edge game engines. The SpeedTree for Games product has been recognized as an award-winning 3D procedural vegetation middleware, offering advanced artistic controls for developers. It features a Modeler, Compiler, an extensive library of trees, and a fully integrated source SDK. Notable enhancements in performance consist of faster instance paging, reliable buffer updates, and improved shaders. Moreover, SpeedTree Cinema stands out as a premier 3D modeling suite that allows users to design, texture, and animate a wide range of stylized and photorealistic vegetation for purposes like visual effects, architectural visualization, or matte paintings. By utilizing a combination of procedural methods and detailed artistic controls, users can craft any form of vegetation, ensuring both flexibility and creativity in their work. This adaptability and robust feature set contribute to SpeedTree's popularity among professionals across diverse creative fields, solidifying its role as an essential tool in modern digital artistry.

What is LÖVE?

LÖVE is a robust framework tailored for crafting 2D games with the Lua programming language, and it is entirely free for use across a range of projects, from collaborative open-source initiatives to commercial applications. To embark on creating a basic game, start by establishing a new folder in any directory on your computer and open your choice of text editor; for instance, Sublime Text is a fantastic option that is compatible with all operating systems and comes with built-in Lua support. Within the newly created folder, generate a fresh file named main.lua, then enter the provided code into this file and save your progress to move forward. Completing this initial configuration will serve as a solid foundation for your game development adventure using LÖVE. Additionally, as you grow more comfortable with the framework, you can explore its extensive documentation and community resources to enhance your projects further.

Media

Media

Integrations Supported

Lua
Replit
Unity
iProov

Integrations Supported

Lua
Replit
Unity
iProov

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Free
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

IDV

Company Location

United States

Company Website

www.speedtree.com

Company Facts

Organization Name

Love2D

Company Website

love2d.org

Categories and Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Categories and Features

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