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What is Tcl?

Tcl is a remarkably easy-to-learn programming language that can be understood in a short time frame. For those with some programming background, it is possible to learn enough Tcl essentials to start creating interesting applications within just a few hours. This page provides a brief overview of Tcl's key features. After going through this introduction, you may feel ready to write simple Tcl scripts on your own; however, we recommend delving into one of the many Tcl books available for a deeper grasp of the subject. Each Tcl command consists of multiple words that are separated by spaces, exemplified by the command containing four separate words: expr, 20, +, and 10. The first word indicates the command itself, while the following words act as the command's parameters. While every Tcl command is formed from words, each handles its arguments in distinct manners. For instance, the expr command treats all its arguments as a single arithmetic expression, computes the result, and outputs it as a string. In the context of the expr command, the division of arguments into words is not particularly critical. Moreover, as you become more acquainted with Tcl, you can create increasingly sophisticated and functional scripts, enhancing your programming skills over time. Thus, investing time in understanding Tcl can significantly expand your capabilities as a programmer.

What is GameMaker Language (GML)?

GameMaker Language, or GML for short, is the specialized scripting language created for use with GameMaker. Its design aims to facilitate game development for users in a user-friendly and flexible way, offering functionalities that rival those of prominent programming languages. Moreover, GML also underpins GML Visual, which allows for seamless integration when needed. Each event in the editor is compartmentalized into distinct tabs, giving users the flexibility to insert, alter, or remove code whenever they choose (for more details on events, check Object Events). The code must follow a basic format and can incorporate a variety of components such as resource indices, variables, functions, expressions, and keywords, all of which are elaborated upon in the following sections. Beginners in programming, as well as those migrating from GML Visual, should start by familiarizing themselves with the basic code structure page and then proceed to investigate the other pages in this section, practicing the sample code within GameMaker. This method not only aids in building a strong understanding of GML but also significantly improves one's overall game development capabilities. As they dive deeper into the language, users can further enhance their creativity and technical skills in crafting engaging games.

Media

Media

Integrations Supported

ActiveState
Apache NetBeans
Caret
Coco
CodeConvert
CodeScene
ConTEXT Editor
Helix Editor
Komodo Edit
Komodo IDE
Notepad++
Replit
Shells
Snipplr
Sublime Text
TextMate
Typora
froglogic Coco

Integrations Supported

ActiveState
Apache NetBeans
Caret
Coco
CodeConvert
CodeScene
ConTEXT Editor
Helix Editor
Komodo Edit
Komodo IDE
Notepad++
Replit
Shells
Snipplr
Sublime Text
TextMate
Typora
froglogic Coco

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Trial Offered?
Free Version

Pricing Information

Free
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Tcl

Company Website

www.tcl.tk/about/language.html

Company Facts

Organization Name

YoYo Games

Company Location

United States

Company Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Categories and Features

Categories and Features

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