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What is UNIGINE?

UNIGINE is a state-of-the-art real-time 3D engine designed for both enterprise clients and tech enthusiasts, offering breathtakingly realistic graphics and the capability to handle expansive virtual spaces through its C++ and C# APIs. Built with features that support open-world environments, the engine incorporates groundbreaking terrain technology that delivers extraordinary detail, achieving precision of up to 1 mm per pixel while allowing for real-time modifications and team collaboration. It also supports 64-bit precision for coordinates, enabling the creation of scenes that can potentially encompass entire solar systems. To meet various needs, UNIGINE provides three distinct SDK editions: the Sim SDK, ideal for simulation and training in large planetary contexts and immersive displays; the engineering SDK, which integrates effortlessly into business solutions such as digital twins, Building Information Modeling (BIM), and smart city projects, equipped with advanced GIS and CAD data capabilities; and the Community SDK, tailored for technology lovers exploring game and VR development. This diverse platform not only empowers creators to expand the limits of virtual environments but also encourages innovation across a wide array of industries, proving that the potential for creativity in digital landscapes is truly limitless. As industries continue to evolve, UNIGINE stands at the forefront of technological advancement, paving the way for future breakthroughs in 3D visualization and interactive experiences.

What is GDevelop?

GDevelop is distinguished by its user-friendly event system, which allows individuals to establish game logic without any programming expertise. This platform encourages creators to let their imaginations run wild, enabling the development of a diverse range of games such as platformers, shoot 'em ups, strategy games, retro-style creations, and hyper-casual titles, offering virtually limitless possibilities. Whether your ideas are ambitious or simple, GDevelop facilitates rapid prototyping of game features that can be easily refined and expanded without any restrictions. The platform's accessible visual editors further enhance the ease and speed of game creation. Users can choose from a library of pre-existing assets in the asset store or create custom elements from scratch, incorporating various components like sprites, particle emitters, text, and videos to build engaging game environments. Moreover, the ability to apply effects to layers and objects effortlessly with a single click can significantly alter the atmosphere and visual allure of your game, leading to a more dynamic and captivating experience. With GDevelop, the process of game development transforms into an enjoyable adventure filled with immense creative possibilities and satisfaction. It truly makes game creation accessible to everyone, regardless of their technical background.

Media

Media

Integrations Supported

C#
C++

Integrations Supported

C#
C++

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

UNIGINE

Date Founded

2005

Company Location

Lithuania

Company Website

unigine.com

Company Facts

Organization Name

GDevelop

Company Location

France

Company Website

compilgames.net

Categories and Features

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

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