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What is UNIGINE?

UNIGINE is a state-of-the-art real-time 3D engine designed for both enterprise clients and tech enthusiasts, offering breathtakingly realistic graphics and the capability to handle expansive virtual spaces through its C++ and C# APIs. Built with features that support open-world environments, the engine incorporates groundbreaking terrain technology that delivers extraordinary detail, achieving precision of up to 1 mm per pixel while allowing for real-time modifications and team collaboration. It also supports 64-bit precision for coordinates, enabling the creation of scenes that can potentially encompass entire solar systems. To meet various needs, UNIGINE provides three distinct SDK editions: the Sim SDK, ideal for simulation and training in large planetary contexts and immersive displays; the engineering SDK, which integrates effortlessly into business solutions such as digital twins, Building Information Modeling (BIM), and smart city projects, equipped with advanced GIS and CAD data capabilities; and the Community SDK, tailored for technology lovers exploring game and VR development. This diverse platform not only empowers creators to expand the limits of virtual environments but also encourages innovation across a wide array of industries, proving that the potential for creativity in digital landscapes is truly limitless. As industries continue to evolve, UNIGINE stands at the forefront of technological advancement, paving the way for future breakthroughs in 3D visualization and interactive experiences.

What is Maya?

Create expansive worlds, complex characters, and stunning visual presentations with ease. Employ sophisticated animation software to breathe life into realistic characters that engage viewers. Effortlessly craft 3D models and immersive environments thanks to the intuitive design capabilities of Maya® software. Produce authentic effects, from intense explosions to intricate fabric simulations, that heighten the visual experience. A state-of-the-art visual programming environment with dynamic solvers facilitates the rapid generation of spectacular effects ideal for major films. Leverage the Bifrost Graph Editor to design custom graphs that meet the unique requirements of your projects. With access to pre-built graphs, you can produce extraordinary effects like snow, sand, and swirling dust storms quickly. Use Arnold, a robust rendering tool, to simplify the process of rendering detailed projects that involve intricate characters, environments, and lighting. The seamless integration of Arnold within Maya allows for immediate previews of high-quality results, enabling quick adjustments on the fly. This user-friendly interface and its straightforward controls lead to significant time savings, allowing you to concentrate more deeply on your creative objectives. Ultimately, this powerful synergy not only boosts efficiency but also enhances the overall caliber of your artistic creations. Moreover, by streamlining workflows, it empowers creators to push the boundaries of their imagination like never before.

Media

Media

Integrations Supported

3DBrowser
3Delight
Adobe Substance 3D Designer
Autodesk Viewer
Candera CGI Studio
Character Generator
Copernicus Computing
GridMarkets
Mudbox
NVIDIA Omniverse
Poliigon
Redshift
Render Pool
Render Rocket
RenderNow
SimLab Composer
SummuS Render
V-Ray
VNTANA
iRender

Integrations Supported

3DBrowser
3Delight
Adobe Substance 3D Designer
Autodesk Viewer
Candera CGI Studio
Character Generator
Copernicus Computing
GridMarkets
Mudbox
NVIDIA Omniverse
Poliigon
Redshift
Render Pool
Render Rocket
RenderNow
SimLab Composer
SummuS Render
V-Ray
VNTANA
iRender

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

UNIGINE

Date Founded

2005

Company Location

Lithuania

Company Website

unigine.com

Company Facts

Organization Name

Autodesk

Date Founded

1982

Company Location

United States

Company Website

www.autodesk.com/products/maya/overview

Categories and Features

Categories and Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Animation

Collaboration Tools
Customizable Branding
Drag & Drop
Media Library
Social Sharing
Templates
Text Overlay
Text to Video
Voice-Over

Simulation

1D Simulation
3D Modeling
3D Simulation
Agent-Based Modeling
Continuous Modeling
Design Analysis
Direct Manipulation
Discrete Event Modeling
Dynamic Modeling
Graphical Modeling
Industry Specific Database
Monte Carlo Simulation
Motion Modeling
Presentation Tools
Stochastic Modeling
Turbulence Modeling

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