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What is finalRender?

Subscription Drop 5 remains dedicated to its trueHybridâ„¢ promise, even when managing extensive volumetric datasets. finaRender marks a significant advancement in Visual FX technology! Not only does it serve as a standalone rendering plugin for 3ds Max, but it has also become a key component in every new release of thinkingParticles. Users can now effortlessly engage with comprehensive OpenVDB operations within 3ds Max, and thanks to the innovations introduced in thinkingParticles Subscription Drop 10, these large datasets can be aptly handled and visualized using finalRender. Whether you are an architect, a general 3D visualization specialist, or a visual effects professional, finalRender fulfills all your requirements. Just select the all-encompassing rendering solution that aligns with your needs. Subscription Drop 5 of finalRender focuses not only on the straightforward rendering of industry-standard OpenVDB volumes but provides additional features as well! With robust support for the complete OptiXâ„¢ RTX framework, which is specifically tailored to enhance Ray Tracing performance on GPUs, professionals such as architects and 3D visualization artists are empowered with extraordinary capabilities for their projects, unlocking new realms of creativity and efficiency. Furthermore, this evolution in rendering technology solidifies finalRender's role as a vital tool for those striving to expand the horizons of visual storytelling. This makes it an indispensable asset for any creative endeavor in the digital space.

What is FurryBall?

FurryBall combines the swift rendering power of GPUs with the rich quality and diverse functionalities usually associated with CPU rendering systems, resulting in a notably fast rendering solution that outpaces traditional CPU methods. Despite its impressive performance, it's crucial to mention that FurryBall was discontinued in 2018, meaning users no longer receive support or updates. The software is available in standalone forms and as plugins for popular applications like Autodesk Maya, 3DS Max, and Cinema 4D. It utilizes UNBIASED Monte Carlo raytracing, similar to the CPU-based Arnold renderer, and allows for real-time progressive previews right in the viewport. FurryBall also supports final frame rendering in multiple file formats and is adept at efficiently managing layers and passes. Initially created for CGI animated films, visual effects, and feature movie production, FurryBall RT stands out for its user-friendly interface, enabling artists to modify the overall image quality with a single parameter if preferred. This remarkable blend of features established FurryBall as a distinctive option in the rendering industry before it was discontinued, leaving a gap for users seeking its unique capabilities.

Media

Media

Integrations Supported

3ds Max
Cinema 4D
Maya
finalToon

Integrations Supported

3ds Max
Cinema 4D
Maya
finalToon

API Availability

Has API

API Availability

Has API

Pricing Information

$24.5 per month
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

cebas Visual Technology

Date Founded

2009

Company Location

Canada

Company Website

www.cebas.com/

Company Facts

Organization Name

Art And Animation studio

Date Founded

1990

Company Location

Czech Republic

Company Website

furryball.aaa-studio.eu/index.html

Categories and Features

Categories and Features

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