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What is raylib?

Raylib serves as a simple and accessible library that democratizes video game programming for everyone. It emphasizes a coding experience devoid of complicated interfaces, visual aids, and graphical tools, promoting a minimalist and straightforward programming approach. Rather than relying on extensive API documentation or lengthy tutorials, raylib provides a concise cheat sheet that highlights core functions and is complemented by a wide variety of practical examples to illustrate their usage effectively. This teaching method reinforces the belief that one of the best ways to grasp programming concepts is by analyzing and comprehending pre-existing code. Raylib is compatible with multiple platforms and has demonstrated successful performance across various systems; moreover, it can be seamlessly adapted to any platform that supports C language and OpenGL graphics. Additionally, raylib supports over 60 different programming languages through bindings, which significantly enhances its adaptability. Users have the option to further enrich raylib’s functionality by incorporating external libraries, thereby broadening the horizons of their game development endeavors. The library’s approach and versatility make it an excellent choice for both novice and experienced programmers looking to create engaging games.

What is Hiro Game Development?

Hiro functions as a client-server library specifically crafted to augment the Nakama game server, allowing developers to effortlessly integrate a range of economic, social, and LiveOps features into their gaming experiences. This versatile library is available in multiple formats, including a C# version tailored for the Unity Engine, a C++ variant designed for Unreal Engine, and a server package that works seamlessly with the game server. Hiro boasts a wide array of thoroughly tested metagame functionalities that can be quickly incorporated, enabling developers to focus on the core aspects of gameplay without distraction. Developers can create base rewards and loot tables for players, handle transactions using both virtual and real-world currencies, and design items that can be consumable or stacked within the game. Additionally, it offers the capability to initialize and manage various currencies within the economic structure of the game. Hiro also facilitates the customization of store bundles and offer walls based on player behavior, allowing for tailored experiences through experimental features. Game developers can schedule live events, providing players with opportunities to participate and earn exclusive rewards, as well as initiate time-limited or score-based events that encourage players to share and request items from their inventories. By leveraging the capabilities of Hiro, developers can significantly elevate player engagement through these interactive and dynamic elements, thus creating a richer gaming environment. This library not only streamlines development but also enhances the overall player experience, ensuring that games remain engaging and fun.

Media

Media

Integrations Supported

C#
Android
C
C++
DragonFly BSD
FreeBSD Jails
Go
HTML
Haiku
Lua
Nakama
NetBSD
OpenBSD
Python
R
Satori LiveOps
Ubuntu
Unity
Unreal Engine
Windows 11

Integrations Supported

C#
Android
C
C++
DragonFly BSD
FreeBSD Jails
Go
HTML
Haiku
Lua
Nakama
NetBSD
OpenBSD
Python
R
Satori LiveOps
Ubuntu
Unity
Unreal Engine
Windows 11

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

raylib

Company Website

www.raylib.com

Company Facts

Organization Name

Heroic Labs

Date Founded

2015

Company Location

United States

Company Website

heroiclabs.com/hiro/

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

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