What is Adobe Substance 3D Modeler?
Substance 3D Modeler allows you to transform spatial input from the real world into models, mimicking the experience of a traditional workshop environment. Engage in the natural and dynamic flow of creative expression as you craft your designs. With the option to seamlessly transition between desktop and virtual reality, Modeler is tailored to fit your individual preferences and the unique needs of each project. It supports you through various stages of your creative journey, whether you're producing concept art, drafting prototypes, designing game levels, creating detailed characters or props, or building an entire scene. By employing an intuitive approach to 3D modeling, you free yourself from technical constraints, enabling a focus on your artistic intent. Modeler allows for a smooth switch between VR and desktop, adapting to your workflow and the specifics of each task. Make the most of features such as symmetry, repeaters, and linked copy variants to enhance efficiency in creating and altering intricate designs, thereby boosting your productivity and artistic flair. This level of adaptability not only enhances creativity but also transforms the modeling experience into one that is both efficient and enjoyable, encouraging artists to explore new possibilities in their work. Ultimately, the combination of these features empowers users to push the boundaries of their imagination while maintaining a fluid and engaging modeling process.
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Adobe Substance 3D Modeler Customer Reviews
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Would you Recommend to Others?1 2 3 4 5 6 7 8 9 10
Promising app, but still new.
Date: Oct 28 2022SummaryThis is the successor to Adobe's (formerly Oculus's) Medium software. As such, it is quite similar, but designed for a more professional use. It is easy to see the ambition poured into it, and it could grow to become a big tool in modeling workflows, but as for now, it comes with some challenges that make it feel bare-boned and feature-lacking. This might change in the near future, but as for now, I do not recommend taking the leap from Medium for professional use.
Positive-Intuitive and similar to Medium.
-More complex options for sculpting like radial symmetry, boolean, and more shapes for the move tool.
-Audio cues, which helps understand what the user is doing.NegativeLacking many important features which were present in its predecessor (Medium) that make it hard to integrate this program to a 3D workflow, such as:
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-A Layer hierarchy outliner.
-Support for reference pictures.
-A stomp paint mode, which will repaint the inside of a voxel sculpt as well.
-Lighting, environment and material settings.
In addition, it carries some of Medium's technical challenges like the smooth brush getting weaker on higher resolutions. Also, unlike Medium, it is tied to a subscription plan with no other means of purchase. Lastly, it is still tied to Oculus/Meta software, which makes it impossible to use on any non-Meta headset without Revive.
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