
Adversus is an innovative outbound calling solution designed to enhance your calling strategies and automate tedious manual tasks, while also offering insightful data to refine your outbound operations. Established in 2015 by a group of founders who were dissatisfied with the inflexibility of existing solutions, our mission was to revolutionize the outbound calling landscape.
We deliver a highly customizable solution that empowers users to tailor every facet of their workflow according to their specific needs. The core objective of Adversus is to create a robust, future-ready platform that consistently meets the evolving demands of the market. Our ambition extends beyond mere adaptation; we aim to redefine the limits of what can be achieved in outbound calling.
Adversus has been adopted by businesses across various sectors, significantly enhancing their outbound calling effectiveness, and we provide options suitable for organizations of all sizes, ensuring that everyone can benefit from our cutting-edge features. Additionally, our commitment to continuous improvement ensures that as the industry evolves, so does our solution, keeping our clients at the forefront of outbound communication.
Learn more

Obtain high-quality translations for your application, website, game, and associated documentation by either inviting your own translation team or collaborating with professional translation agencies through Crowdin.
The platform offers several features designed to enhance translation quality and streamline the entire process, including a glossary for maintaining consistent terminology, a Translation Memory (TM) that eliminates the need to re-translate identical phrases, and the ability to attach screenshots for context-driven translations. Additionally, Crowdin allows for integrations with platforms such as GitHub, Google Play, API, CLI, and Android Studio, ensuring seamless workflows. Quality assurance checks guarantee that all translations convey the same meanings and functions as the original text, while in-context proofreading lets you review translations directly within your application. Machine translation options enable initial pre-translations using advanced translation engines, and detailed reports provide insights that assist in project planning and management.
Crowdin is compatible with over 30 different file formats ideal for mobile applications, software, documents, subtitles, graphics, and other assets, including .xml, .strings, .json, .html, .xliff, .csv, .php, .resx, and .yaml, among others, which facilitates a broad range of translation needs. This extensive support for various formats makes it a versatile solution for any translation project.
Learn more
Artificial Agency
Unveiling a revolutionary AI-powered behavior engine that infuses games with an unparalleled level of interactivity, Artificial Agency delivers a generative behavior system that intricately integrates real-time decision-making across all gameplay elements. This innovative technology empowers developers to blend generative AI seamlessly into their game mechanics, broadening the possibilities for interactive storytelling and enriching gameplay experiences. Consequently, players benefit from more tailored and dynamic gaming worlds that keep them engaged while reducing dropout rates. The engine allows for complete customization, enabling developers to align it with their distinctive creative vision. It signifies a pivotal advancement in the realm of interactive digital entertainment, catering to game developers and studios of varying scales. By embedding runtime decision-making into diverse game mechanics, Artificial Agency is poised to reshape the gaming industry, greatly improving the player experience and igniting a future where gaming becomes increasingly immersive and captivating. With its potential to revolutionize how stories are told and experienced in games, this engine stands as a beacon of innovation in the digital entertainment landscape.
Learn more
Hiro Game Development
Hiro functions as a client-server library specifically crafted to augment the Nakama game server, allowing developers to effortlessly integrate a range of economic, social, and LiveOps features into their gaming experiences. This versatile library is available in multiple formats, including a C# version tailored for the Unity Engine, a C++ variant designed for Unreal Engine, and a server package that works seamlessly with the game server. Hiro boasts a wide array of thoroughly tested metagame functionalities that can be quickly incorporated, enabling developers to focus on the core aspects of gameplay without distraction. Developers can create base rewards and loot tables for players, handle transactions using both virtual and real-world currencies, and design items that can be consumable or stacked within the game. Additionally, it offers the capability to initialize and manage various currencies within the economic structure of the game. Hiro also facilitates the customization of store bundles and offer walls based on player behavior, allowing for tailored experiences through experimental features. Game developers can schedule live events, providing players with opportunities to participate and earn exclusive rewards, as well as initiate time-limited or score-based events that encourage players to share and request items from their inventories. By leveraging the capabilities of Hiro, developers can significantly elevate player engagement through these interactive and dynamic elements, thus creating a richer gaming environment. This library not only streamlines development but also enhances the overall player experience, ensuring that games remain engaging and fun.
Learn more