Cycloid
Cycloid is an Internal Developer Portal and Platform with modules around self-service and platform orchestration, project lifecycle and resource management, FinOps and GreenOps and plugins. It can be consumed through the console, in CLI or in API.
Cycloid focuses on platform engineering done right.
We optimize the developer experience and operational efficiency by accelerating the delivery of a portal and platform, alleviating the cognitive load on IT teams and advocating for FinOps & Green IT practices.
With our Internal Developer Portal and Platform, you don’t need to start from scratch to get a fully customized solution.
Platform teams design, build and run the platform enabling end-users to visualize, deploy and manage existing and new projects, interact with cutting-edge DevOps and Cloud automation without the need to become an expert, while keeping best practices in place, cloud expenses under control with a minimum carbon footprint.
We are also the editor of Open Source projects such as TerraCognita, reverse Terraform, InfraMap, infra diagram and Terracost, cost estimation. We work with Global organizations, US and EU public institutions, scale ups across America, Europe and Asia. 6 of the top 10 System Integrator and Managed Services Providers are working with us as a customer and/or as a partner.
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MicroStation
MicroStation is a high-performance CAD solution designed to boost organizational productivity and reduce infrastructure project risk. Engineering firms using MicroStation have reported a 30% reduction in Quality Assurance / Quality Control time thanks to its superior standards adherence and integrated collaboration tools. MicroStation accelerates project delivery by automating tasks in the creation of drawings, models, and visualizations directly from BIM data. Its seamless 2D/3D connection ensures that changes to a model are automatically reflected across all associated documentation, minimizing rework and human error. By supporting natively used formats like DWG without conversion, MicroStation eliminates the time-wasting manual re-entry of data. It is the strategic choice for organizations looking to transition from simple drafting to more efficient, data-driven workflows while maintaining a competitive edge in the infrastructure market.
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PlugXR
PlugXR serves as a platform for developing Creative Design Software tailored for spatial computing and immersive augmented reality (AR) applications. This platform empowers creators, designers, and brands to elevate customer interactions through features like virtual showrooms, immersive AR product visualization and configuration, as well as various other immersive marketing and branding content. Furthermore, AR capabilities can be seamlessly incorporated into products to improve user interfaces or offer helpful visual guides.
By streamlining the development of immersive technology applications, PlugXR facilitates the creation of Augmented Reality (AR), Virtual Reality (VR), Mixed Reality (MR), immersive UI/UX designs, Spatial Computing experiences, and applications for the Metaverse. As a result, it opens up new avenues for creativity and innovation within the digital landscape.
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SceneKit
SceneKit is a sophisticated 3D graphics framework developed by Apple, enabling creators to design captivating 3D environments for applications on platforms like iOS, macOS, watchOS, and tvOS. Built on the foundation of Metal and OpenGL, it offers a straightforward API for the import, manipulation, and rendering of 3D assets. Developers can construct complex scenes using nodes (SCNNode), which represent various components such as geometric shapes, lighting, cameras, and other features. The framework includes numerous capabilities, such as a physics engine (SCNPhysicsBody) that allows for realistic simulations, particle systems that generate visual effects like fire or rain, and seamless integration with ARKit to enrich augmented reality experiences by adding 3D elements. SceneKit also boasts organizational features like the scene graph, which supports the hierarchical organization of nodes for improved scene management. In addition, the SceneKit Scene Editor available in Xcode enhances the experience by allowing developers to easily combine assets into cohesive scenes, thus streamlining their workflows and boosting overall project efficiency. Overall, SceneKit serves as an invaluable tool for those eager to explore the realm of 3D graphics development on Apple's ecosystem, providing both power and flexibility for a wide range of creative applications. With its extensive set of features and user-friendly interface, it encourages innovation and experimentation in the 3D design space.
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