
Muzaic.ai removes the audio bottleneck from video production. For most marketing teams and agencies, adding music, sound and voiceover to a finished cut is still manual: around six hours per mix, a handful of videos a week, and copyright claims as an ongoing risk. Muzaic turns a folder of cuts into finished, scored ads in one pass, so the audio step runs at the same speed as the rest of the pipeline.
What changes for the business
Speed: a finished four-layer mix (music, SFX, ambience, voiceover) in about 30 seconds instead of six hours by hand.
Scale: 1,500+ videos a week per team, with one campaign brief driving every clip.
Approvals: client sign-off from a single shareable review link instead of email rounds.
Risk: 100% commercial licence on every paid plan, with legal cover included; on the Studio plan the licence and cover extend to your clients.
Reach: language versions of a finished mix in one click.
How teams use it
Describe the campaign once with style tags and direction sliders, drop in single cuts or an entire folder, choose which layers and how many versions you want, and review three concepts per clip side by side. Export in MP3 or WAV; downloads are unlimited.
Pricing built for predictable budgets
Plans are priced by what you are allowed to do with the audio; within each plan you choose a monthly volume in minutes of finished audio, so cost scales with output rather than with experimentation.
Personal: free forever, 10 minutes a month, non-commercial use. No credit card.
Creator: from $45/month for brands publishing their own work and paid ads.
Studio: from $249/month for agencies and production houses delivering scored campaigns to clients.
Enterprise: custom pricing for TV, radio, cinema and OOH, with dedicated capacity, DPA and SLA.
Annual billing saves 20%. A 30-minute live demo on your own campaign is available before you commit.
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The audio pathways are visually represented as wires connecting the source and destination on a user-friendly interface, which includes real-time audio meters and individual volume controls for each channel. Users have the flexibility to capture audio from specific applications, the entire system, or any hardware input, enabling the integration of multiple sources into a single virtual device.
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