What is VisualSFM?

VisualSFM is a convenient application that facilitates the creation of 3D models using a technique known as structure from motion (SFM). This software integrates components from several previous projects I've been involved with, such as SIFT on GPU (SiftGPU), Multicore Bundle Adjustment, and Towards Linear-time Incremental Structure from Motion. By utilizing multicore parallel processing, VisualSFM significantly boosts the speed and effectiveness of processes like feature detection, feature matching, and bundle adjustment. Furthermore, for achieving dense reconstruction, it effectively incorporates Yasutaka Furukawa's PMVS/CMVS toolchain, which enhances the quality of the final output. The combination of these diverse tools and methodologies positions VisualSFM as an invaluable asset for individuals working on 3D reconstruction endeavors. Whether you are a novice or an expert, this application provides the resources necessary to streamline the modeling process.

Integrations

No integrations listed.

Screenshots and Video

Company Facts

Company Name:
VisualSFM
Company Website:
ccwu.me/vsfm/

Product Details

Deployment
Windows
Mac
Linux
Training Options
Documentation Hub
Support
Web-Based Support

Product Details

Target Company Sizes
Individual
1-10
11-50
51-200
201-500
501-1000
1001-5000
5001-10000
10001+
Target Organization Types
Mid Size Business
Small Business
Enterprise
Freelance
Nonprofit
Government
Startup
Supported Languages
English

VisualSFM Categories and Features

VisualSFM Customer Reviews

Write a Review
  • Reviewer Name: A Verified Reviewer
    Position: User
    Has used product for: Less than 6 months
    Uses the product: Yearly
    Org Size (# of Employees): 1 - 25
    Feature Set
    Layout
    Ease Of Use
    Cost
    Customer Service
    Would you Recommend to Others?
    1 2 3 4 5 6 7 8 9 10

    Better then Meshroom

    Date: Apr 01 2024
    Summary

    To create a point cloud it's quite fast.
    Within a few minutes, though I had a 3080Ti not sure how fast on other systems but it was a lot faster than Meshroom.

    Positive

    It works faster and it resolved (Meshroom didn't).
    I had a bit difficult object, black, and some shiny paint.

    Negative

    A bit complex to import nvm.
    You only get a pointcloud not a mesh (but at least that's something).

    Read More...
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