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What is Fujiyama?

Fujiyama is an open-source ray-tracing renderer designed for high-quality image production with an emphasis on distributed processing. It employs a multi-threaded approach that efficiently allocates tile rendering tasks across various threads, thereby significantly improving performance. Users can track their rendering progress through the fbview preview tool, which enhances usability. The renderer's region rendering capability accelerates the distribution pipeline, and it utilizes advanced tile-based rendering methods. It includes three unique Volume Filling Procedures: the Pyroclastic clouds, Spline wisps, and Surface wisps procedures, each offering different effects. The system also supports on-demand mipmap reading, ensuring a vast range of texture options is available. With the pluggable shader DSO, users can develop custom shaders in C/C++, benefiting from integrated subsurface scattering within the framework. Bump mapping is achieved by adjusting normals based on mipmap data, while primitive groups enable the assignment of multiple shaders to a single triangle mesh. Furthermore, Fujiyama features Gaussian and Box pixel filters capable of handling filter widths greater than one pixel, which contributes to its flexibility. Its adaptive grid pixel sampling refines pixel subdivisions based on color thresholds, thus producing superior rendering quality. With all these features combined, Fujiyama stands out as an exceptional choice for diverse rendering tasks across various projects.

What is Autodesk Arnold?

Arnold stands out as a global illumination rendering tool that streamlines the production of stunning 3D imagery, empowering artists to focus on their creative aspirations. As an advanced Monte Carlo ray tracing renderer, it boosts workflow efficiency by delivering real-time interactive feedback, which allows for greater flexibility in artistic iterations. With its intuitive controls and interface, users can effortlessly shift between CPU and GPU rendering depending on their project needs. Arnold is particularly adept at handling large datasets and complex scene files, furnished with production-ready tools that address intricate challenges related to lighting, characters, and environments. The software is designed for high-performance computing, excelling in the rendering of detailed elements such as hair, fur, and skin textures. Additionally, its seamless integration with top 3D content creation software provides a flexible and scalable architectural framework. The GPU feature enhances user experience by enabling a quick transition between different rendering modes, while its advanced ray traced subsurface scattering technology ensures high visual fidelity without the hassle of adjusting point clouds. This impressive array of capabilities renders Arnold an exceptional choice for industry professionals aiming to enhance their 3D rendering skills, ultimately fostering innovation and artistic expression in their projects.

Media

Media

Integrations Supported

3S Cloud Render Farm
AWS Deadline Cloud
Copernicus Computing
Drop & Render
Fox Renderfarm
GridMarkets
Magic Bullet
Massive Prime
PlantFactory
RebusFarm
Render Pool
Super Renders
iRender

Integrations Supported

3S Cloud Render Farm
AWS Deadline Cloud
Copernicus Computing
Drop & Render
Fox Renderfarm
GridMarkets
Magic Bullet
Massive Prime
PlantFactory
RebusFarm
Render Pool
Super Renders
iRender

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

$27 per month
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Fujiyama

Date Founded

2011

Company Location

Japan

Company Website

tsubo164.github.io/Fujiyama-Docs/

Company Facts

Organization Name

Autodesk

Date Founded

1982

Company Location

United States

Company Website

www.autodesk.com/products/arnold/overview

Categories and Features

Categories and Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

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