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What is Gideros?

Gideros is a free and open-source framework tailored for cross-platform game development, enabling developers to create high-performance 2D games utilizing the Lua programming language. It simplifies the testing process on real devices through Wi-Fi, eliminating the lengthy procedures associated with exporting or deploying apps. Built on C/C++ and OpenGL, Gideros ensures that games run at native speeds, effectively leveraging the power of both CPUs and GPUs. The framework is extensible through plugins, allowing developers to incorporate existing code in C, C++, Java, or Objective-C, which can be seamlessly integrated with Lua. Featuring its own class system that adheres to standard object-oriented programming principles, Gideros encourages the development of clean, modular, and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, along with tools for texture packing and font creation. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5, thus offering developers the opportunity to reach a wide audience. This adaptability makes Gideros particularly attractive for indie developers and small studios eager to create captivating gaming experiences, while its user-friendly features further enhance productivity and efficiency in game development.

What is AWS GameKit?

Utilize AWS CloudFormation templates to bolster the backend features of your games. By leveraging established AWS solutions, you can provide your players with essential functionalities. Quickly prototype game features using sample assets and coding resources to accelerate your development process. The AWS GameKit functions as an integration toolkit for game engines, allowing you to create cloud-connected features without needing deep knowledge of cloud service architecture. Launch your active game projects efficiently using readily available backend features, open-source code, and extensive documentation at your disposal. You can trust in solutions crafted by cloud architecture experts, ensuring compliance with the AWS Well-Architected Framework for security, efficiency, and resilience. By implementing the AWS GameKit plugin within your game engine, you can easily set up and manage the necessary AWS resources for your cloud-centric game features. Take advantage of AWS tools to monitor, scale, and customize backend services while retaining control over the data generated and stored on AWS. This strategy not only facilitates seamless integration of evolving game features as your project expands but also makes your development process more agile and responsive to player feedback, ultimately enhancing the overall gaming experience. As your game grows, the flexibility of AWS solutions will support continuous innovation and improvement.

Media

Media

Integrations Supported

Android
Apple iOS
Apple iPadOS
C
C++
HTML
Java
Lua
Objective-C
Quest for Business
Ubuntu
WebAssembly
WebGL
Windows 11

Integrations Supported

AWS CloudFormation
Amazon Web Services (AWS)
Unreal Engine

API Availability

Has API

API Availability

Pricing Information

Free
Free Version

Pricing Information

Pricing not provided
Free Trial Offered?

Supported Platforms

Windows
Mac
Linux

Supported Platforms

SaaS

Customer Service / Support

Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub
Webinars
On-Site Training

Company Facts

Organization Name

Gideros

Company Website

www.gideros.rocks/

Company Facts

Organization Name

Amazon

Date Founded

1994

Company Location

United States

Company Website

aws.amazon.com/gamekit/

Categories and Features

Game Engines

Not specified

Categories and Features

Game Development

Not specified

Game Engines

Not specified

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