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What is Jahro?

Jahro is developing specialized debugging tools aimed at assisting Unity game development teams. In the game environment, users can filter Unity logs, issue runtime commands or cheats, keep track of live variables, and conduct snapshot sessions. These snapshots gather logs, screenshots, and device data, facilitating easier sharing through a web console designed to simplify the transition between QA and development, thus minimizing the requirement for extensive cable connections and ADB interactions on mobile devices. This cutting-edge strategy aims to significantly improve the efficiency of the overall development process, ultimately leading to faster troubleshooting and more streamlined collaboration. By focusing on reducing friction in the workflow, Jahro’s tools promise to enhance productivity and support better communication among team members.

What is Hiro Game Development?

Hiro functions as a client-server library specifically crafted to augment the Nakama game server, allowing developers to effortlessly integrate a range of economic, social, and LiveOps features into their gaming experiences. This versatile library is available in multiple formats, including a C# version tailored for the Unity Engine, a C++ variant designed for Unreal Engine, and a server package that works seamlessly with the game server. Hiro boasts a wide array of thoroughly tested metagame functionalities that can be quickly incorporated, enabling developers to focus on the core aspects of gameplay without distraction. Developers can create base rewards and loot tables for players, handle transactions using both virtual and real-world currencies, and design items that can be consumable or stacked within the game. Additionally, it offers the capability to initialize and manage various currencies within the economic structure of the game. Hiro also facilitates the customization of store bundles and offer walls based on player behavior, allowing for tailored experiences through experimental features. Game developers can schedule live events, providing players with opportunities to participate and earn exclusive rewards, as well as initiate time-limited or score-based events that encourage players to share and request items from their inventories. By leveraging the capabilities of Hiro, developers can significantly elevate player engagement through these interactive and dynamic elements, thus creating a richer gaming environment. This library not only streamlines development but also enhances the overall player experience, ensuring that games remain engaging and fun.

Media

No images available

Media

Integrations Supported

Unity
C#
C++
JSON
Nakama
Satori LiveOps
Unreal Engine

Integrations Supported

Unity
C#
C++
JSON
Nakama
Satori LiveOps
Unreal Engine

API Availability

Has API

API Availability

Has API

Pricing Information

29 EUR/team/month
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Jahro

Date Founded

2023

Company Location

Poland

Company Website

jahro.io

Company Facts

Organization Name

Heroic Labs

Date Founded

2015

Company Location

United States

Company Website

heroiclabs.com/hiro/

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

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