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What is Kray?

Kray is an innovative global illumination renderer that excels in rapid and accurate scene rendering, particularly in settings where indirect lighting plays a significant role. By utilizing state-of-the-art algorithms and improvements, it effectively creates detailed global illumination effects such as reflections, refractions, and caustics on conventional computing hardware. The renderer offers fast global illumination methods, including light/photon mapping, which, though biased, achieves remarkable speed with limited reliance on ray recursion counts; unbiased path tracing with various sampling optimizations; and irradiance caching, which allows for quick, view-independent storage of reusable global illumination solutions alongside caustics management. Furthermore, it presents a variety of light models, encompassing point, directional, line, area, background lights, HDR image-based lighting, and the capability to pre-sample lights for enhanced efficiency. It also includes instancing, which enables the effective reuse of identical geometry in various positions throughout the scene, thus conserving memory resources. Notably, this instanced geometry can be further instantiated, providing self-cloning features with a user-defined recursion limit, which enhances Kray's adaptability for intricate rendering projects. Overall, Kray's robust features and flexibility make it an exceptional choice for professionals seeking advanced rendering solutions.

What is AIR?

AIR represents an innovative 3D graphics rendering system that features a unique architecture and a comprehensive set of functionalities designed for the rapid production of high-quality visuals. By ingeniously combining the efficiency of scanline rendering, which adeptly manages complex scenes, motion blur, and depth of field, with the flexible on-demand capabilities of ray tracing, AIR provides accurate reflections, soft shadows, global illumination, and caustics. The system supports a variety of geometric primitives, including polygon meshes, trimmed NURBs, subdivision meshes, curves, particles, and implicit surfaces, allowing users to work with these elements in their authentic forms without the necessity of pre-meshing. Moreover, AIR includes true (sub-pixel) displacement features and offers high-dynamic range (HDR) input and output options. Users are afforded the advantage of fully programmable shading and procedural modeling, which permits the enhancement of the shading language through the creation of new functions in any preferred programming language. This extensive level of customization enables artists and developers to forge truly distinctive visual experiences tailored to their individual requirements. As a result, AIR not only meets current rendering demands but also paves the way for future advancements in the field of 3D graphics.

Media

Media

Integrations Supported

Integrations Supported

Gatheround

API Availability

API Availability

Pricing Information

€70 per unit

Pricing Information

$375 per license

Supported Platforms

SaaS

Supported Platforms

Windows
Linux

Customer Service / Support

Standard Support
Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub

Company Facts

Organization Name

Kray

Company Location

Poland

Company Website

www.kraytracing.com/about/overview/

Company Facts

Organization Name

SiTex Graphics

Company Location

Unites States

Company Website

www.sitexgraphics.com/html/air.html

Categories and Features

3D Rendering

Not specified

Categories and Features

3D Rendering

Not specified

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