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What is NOX?

NOX stands out as an innovative and independent rendering tool that guarantees physical realism while being entirely free to access. Its advanced rendering engine utilizes unbiased methodologies, specifically employing Path Tracing or Bidirectional Path Tracing to accurately analyze global illumination. While the light simulation is rooted in physical laws, certain simplifications are incorporated to enhance usability. The platform boasts an array of post-production features directly within its interface, negating the need for supplementary software. It is compatible with scene files generated from popular 3D applications like 3ds Max, Blender, and Cinema4D. Acknowledged as one of the most comprehensive rendering solutions available, NOX is still in beta development, consistently evolving to introduce new features. For users looking to make the most of their rendering journey with NOX, grasping its rendering philosophy is crucial, and referring to the User Guide is strongly advised. The current guide includes functionalities from version 0.3.39, and, considering the notable progress since its release, an updated version of the User Guide is anticipated to be released in autumn 2013. This persistent enhancement reflects the dedication to improving the software experience for its users, ensuring that they have access to the latest tools and capabilities. Moreover, this commitment to ongoing development positions NOX as a frontrunner in the realm of rendering technology.

What is Kray?

Kray is an innovative global illumination renderer that excels in rapid and accurate scene rendering, particularly in settings where indirect lighting plays a significant role. By utilizing state-of-the-art algorithms and improvements, it effectively creates detailed global illumination effects such as reflections, refractions, and caustics on conventional computing hardware. The renderer offers fast global illumination methods, including light/photon mapping, which, though biased, achieves remarkable speed with limited reliance on ray recursion counts; unbiased path tracing with various sampling optimizations; and irradiance caching, which allows for quick, view-independent storage of reusable global illumination solutions alongside caustics management. Furthermore, it presents a variety of light models, encompassing point, directional, line, area, background lights, HDR image-based lighting, and the capability to pre-sample lights for enhanced efficiency. It also includes instancing, which enables the effective reuse of identical geometry in various positions throughout the scene, thus conserving memory resources. Notably, this instanced geometry can be further instantiated, providing self-cloning features with a user-defined recursion limit, which enhances Kray's adaptability for intricate rendering projects. Overall, Kray's robust features and flexibility make it an exceptional choice for professionals seeking advanced rendering solutions.

Media

Media

Integrations Supported

3ds Max
Blender
Cinema 4D

Integrations Supported

3ds Max
Blender
Cinema 4D

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

€70 per unit
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

EVERMOTION

Date Founded

2005

Company Location

Poland

Company Website

evermotion.org/nox

Company Facts

Organization Name

Kray

Company Location

Poland

Company Website

www.kraytracing.com/about/overview/

Categories and Features

Categories and Features

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