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What is NVIDIA Cosmos?

NVIDIA Cosmos is an innovative platform designed specifically for developers, featuring state-of-the-art generative World Foundation Models (WFMs), sophisticated video tokenizers, robust safety measures, and an efficient data processing and curation system that enhances the development of physical AI technologies. This platform equips developers engaged in fields like autonomous vehicles, robotics, and video analytics AI agents with the tools needed to generate highly realistic, physics-informed synthetic video data, drawing from a vast dataset that includes 20 million hours of both real and simulated footage. As a result, it allows for the quick simulation of future scenarios, the training of world models, and the customization of particular behaviors. The architecture of the platform consists of three main types of WFMs: Cosmos Predict, capable of generating up to 30 seconds of continuous video from diverse input modalities; Cosmos Transfer, which adapts simulations to function effectively across varying environments and lighting conditions, enhancing domain augmentation; and Cosmos Reason, a vision-language model that applies structured reasoning to interpret spatial-temporal data for effective planning and decision-making. Through these advanced capabilities, NVIDIA Cosmos not only accelerates the innovation cycle in physical AI applications but also promotes significant advancements across a wide range of industries, ultimately contributing to the evolution of intelligent technologies.

What is MAK ONE?

Presenting a powerful and adaptable Computer Generated Forces (CGF) platform that enriches synthetic environments with interactive urban, battlefield, maritime, and aerial elements. VR-Engage allows users to assume various roles, including that of a first-person human character, ground vehicle operator, gunner, commander, or pilot of both fixed-wing aircraft and helicopters. It provides an impressive game-like visual quality through a high-performance image generator, ensuring an engaging experience for users. Crafted by specialists in modeling and simulation, this tool is designed to support a wide range of training and simulation activities. Equipped with sensors that realistically emulate the physics of light across diverse wavelengths, it effectively represents electro-optical, night-vision, and infrared capabilities. Moreover, it supports applications that empower users to model, visualize, and actively participate in extensive whole-earth multi-domain simulations. This advanced platform not only offers multi-domain computer-generated forces but also acts as a versatile virtual simulator. With its state-of-the-art imaging technologies, including EO, IR, and NVG sensors, it enhances synthetic aperture radar simulations, proving to be an essential resource for contemporary training environments. By seamlessly integrating advanced technology with realistic simulations, VR-Engage is set to revolutionize the realms of virtual training and operational preparedness, ultimately leading to more effective training outcomes for users.

Media

Media

Integrations Supported

GitHub
Hugging Face
NVIDIA Isaac Sim

Integrations Supported

API Availability

API Availability

Pricing Information

Free
Free Version

Pricing Information

Pricing not provided

Supported Platforms

SaaS
Windows
Linux

Supported Platforms

SaaS

Customer Service / Support

Standard Support
Web-Based Support

Customer Service / Support

Standard Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Online Training
On-Site Training

Company Facts

Organization Name

NVIDIA

Date Founded

1993

Company Location

United States

Company Website

www.nvidia.com/en-us/ai/cosmos/

Company Facts

Organization Name

MAK Technologies

Company Location

United States

Company Website

www.mak.com/mak-one/applications

Categories and Features

AI Models

Not specified

AI World Models

Not specified

Foundation Models

Not specified

Categories and Features

Simulation

Not specified

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