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What is NVIDIA Omniverse ACE?

The NVIDIA Omniverseâ„¢ Avatar Cloud Engine (ACE) offers an extensive suite of real-time AI tools that enable the effortless creation and large-scale deployment of interactive avatars and digital human applications. You can develop sophisticated avatars without the need for specialized expertise, expensive hardware, or time-consuming methods. By leveraging cloud-native AI microservices and cutting-edge workflows like Tokkio, Omniverse ACE streamlines the rapid generation of realistic avatars. Bring your avatars to life with a variety of powerful software tools and APIs, such as Omniverse Audio2Face for easy 3D character animation, Live Portrait for bringing 2D images to life, and conversational AI solutions like NVIDIA Riva that facilitate natural speech and translation, in addition to NVIDIA NeMo for sophisticated natural language processing tasks. The platform allows you to construct, customize, and deploy your avatar application on any engine, whether in a public or private cloud setting. Regardless of your requirement for real-time processing or offline functionality, Omniverse ACE equips you to successfully develop and launch your avatar solutions. Furthermore, its design accommodates a wide array of applications, providing the flexibility and scalability essential for diverse project needs while fostering innovation in the digital landscape.

What is Character Creator?

Character Creator enables designers to craft and import lifelike characters seamlessly. It is compatible with various platforms including iClone, Blender, Unity, and Unreal Engine 4, as well as many other 3D software tools. This innovative tool integrates top industry workflows into a singular system for the development of 3D characters, animations, rendering, and interactive designs. Characters designed with a quad-based structure can have complete body rigs and facial morphs, making them ready for motion capture and lip-syncing. Users have the flexibility to create an infinite variety of character shapes and adapt the multi-layered outfit system to accommodate any body type. SkinGen, a sophisticated material system, excels at synthesizing human skin, resulting in astonishing realism. Additionally, SkinGen is equipped with scan-based assets that enhance character aesthetics dramatically, and it can also revitalize existing projects by providing a substantial upgrade in visual quality. This combination of features makes Character Creator an invaluable asset for creators looking to elevate their 3D character designs.

Media

Media

Integrations Supported

Azure Marketplace
Blender
Maya
NVIDIA Omniverse
NVIDIA Tokkio
Unity
Unreal Engine
ZBrush
iClone

Integrations Supported

Azure Marketplace
Blender
Maya
NVIDIA Omniverse
NVIDIA Tokkio
Unity
Unreal Engine
ZBrush
iClone

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

$299
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

NVIDIA

Date Founded

1993

Company Location

United States

Company Website

developer.nvidia.com/omniverse/ace

Company Facts

Organization Name

Reallusion

Company Location

United States

Company Website

www.reallusion.com/character-creator/

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

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