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What is NVIDIA Omniverse?

NVIDIA Omniverse™ acts as a pivotal platform that harmoniously connects your existing 3D workflows, turning standard linear processes into an interactive, live-sync creation experience, which allows for innovative design at astonishing speeds. Witness how creators using GeForce RTX come together to craft an animated short via Omniverse Cloud, making use of 3D assets sourced from their favorite design and content creation tools such as Autodesk Maya, Adobe Substance Painter, Unreal Engine, and SideFX Houdini. With the capabilities of NVIDIA Omniverse, Sir Wade Neistadt, who utilizes a wide array of applications, can operate freely without encountering any limitations. By merging the Omniverse Platform with an NVIDIA RTX™ A6000 powered by NVIDIA Studio Drivers, he articulates his ability to “unify everything, enhance it, render it, and keep it all contextual through RTX rendering—eliminating the need for data exports between applications, which guarantees a fluid creative journey.” This groundbreaking advancement not only boosts efficiency but also cultivates collaboration among artists, resulting in more elaborate and intricate projects. As a result, the creative community can push boundaries further than ever before, exploring new dimensions in their work.

What is AdonisFX?

AdonisFX is an innovative digital anatomy framework tailored for use with both Maya and Houdini software. Featuring sophisticated layered solvers, it adeptly manages the simulation of muscles, fat, skin, and facial features, producing top-notch results for both secondary characters and primary subjects. The framework's interactive simulation capability enables users to instantly access any frame for accurate results, thus removing the necessity for sequential playback or time-consuming recalculations. With built-in self-collision detection, it prevents unwanted overlaps during dynamic poses, while its anisotropic muscle simulation contributes to the authenticity of directional fiber movement, leading to realistic tissue deformation. Additionally, the modular design facilitates easy scaling from simple rigs to intricate hero anatomy without requiring any reconstruction efforts. Characters can also be seamlessly transitioned between Maya and Houdini, promoting fluid operations within hybrid workflows and safeguarding data consistency throughout. This adaptability, along with its efficiency, positions AdonisFX as an essential asset for both animators and visual effects professionals, enhancing their creative capabilities in various projects. Ultimately, its comprehensive features empower artists to achieve unprecedented levels of realism in their animations.

Media

Media

No images available

Integrations Supported

Houdini
Maya
Accenture AI Refinery
Adobe Substance 3D Painter
Azure Marketplace
Linker Vision
MagiScan
Move.ai
NVIDIA Blueprints
NVIDIA Isaac
NVIDIA Isaac GR00T
NVIDIA Isaac Lab
NVIDIA Isaac Sim
NVIDIA Omniverse ACE
NVIDIA Omniverse Machinima
NVIDIA Omniverse USD Composer
NVIDIA Tokkio
Unreal Engine
iRender

Integrations Supported

Houdini
Maya
Accenture AI Refinery
Adobe Substance 3D Painter
Azure Marketplace
Linker Vision
MagiScan
Move.ai
NVIDIA Blueprints
NVIDIA Isaac
NVIDIA Isaac GR00T
NVIDIA Isaac Lab
NVIDIA Isaac Sim
NVIDIA Omniverse ACE
NVIDIA Omniverse Machinima
NVIDIA Omniverse USD Composer
NVIDIA Tokkio
Unreal Engine
iRender

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

£25/month/user
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

NVIDIA

Date Founded

1993

Company Location

United States

Company Website

www.nvidia.com/en-us/omniverse/creators/

Company Facts

Organization Name

Inbibo Ltd

Date Founded

2020

Company Location

United Kingdom

Company Website

inbibo.co.uk

Categories and Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Content Creation

Advertising Content Creation
Case Study Creation
Collaboration Tools
Content Calendar
Content Creator Marketplace
Content Curation
Content Planning
Content Topic Research
Create Reports
Marketing Content Creation
Quiz Creation
Sales Content Creation
Template Creation
User-Generated Content
Video Content Creation
Visual Content Creation
Written Content Creation

Categories and Features

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