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What is OSVR?

OSVR supports a range of operating systems and game engines, providing features such as asynchronous time warp and direct mode to ensure low-latency rendering. The OSVR software can be downloaded for free under the Apache 2.0 license, with ongoing development and maintenance handled by Sensics. The OSVR Runtime installer contains all the necessary components for OSVR setup, guaranteeing that users receive the latest versions of OSVR-Core, the render manager, OSVR Tracker Viewer, and additional utilities. Likewise, the OSVR SDK installer provides developers with the current OSVR-Core, render manager, OSVR Tracker Viewer, and other important tools for creating OSVR-compatible projects. In addition, OSVR-Core binary snapshots include the OSVR Server, an essential application that must be launched on your device before starting any OSVR-based application, as it facilitates communication with VR devices and offers a standardized interface for diverse applications. These snapshots also feature various pre-installed plugins for hardware compatibility along with sample configuration files that simplify the initial setup process, making it more accessible for developers to dive into VR application development. Ultimately, OSVR enhances the VR project development experience by consolidating crucial tools and resources into a single, user-friendly package while promoting a collaborative environment for developers.

What is A-Frame?

Craft immersive 3D worlds using HTML alongside an entity-component system for various platforms, including Quest, Rift, WMR, SteamVR, mobile, and desktop environments. A-Frame empowers developers to start with a simple HTML file without the need for any prior installations, enhancing its accessibility for newcomers. One excellent approach to familiarize yourself with A-Frame is by remixing the starter project hosted on Glitch, a complimentary online code editor that facilitates instant hosting and deployment. Designed as a web framework specifically for creating virtual reality experiences, A-Frame utilizes HTML to lower the barriers to entry. However, it transcends being just a 3D scene graph or markup language; its core is rooted in a powerful entity-component framework that provides a declarative, extensible, and composable architecture built on three.js. Originally developed by Mozilla, A-Frame is now managed by its co-creators at Supermedium, with the goal of streamlining the VR content creation process while preserving its capabilities. As an open-source project, A-Frame has evolved into a thriving community within the virtual reality domain, encouraging collaboration and innovation among developers. This energetic community continually contributes to A-Frame's development and enhancement, ensuring its sustained relevance and user-friendliness amidst the fast-changing VR landscape. As more developers join this community, the potential for groundbreaking VR applications continues to expand significantly.

Media

Media

Integrations Supported

8th Wall
Cardboard SDK
Morphic

Integrations Supported

8th Wall
Cardboard SDK
Morphic

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

OSVR

Company Website

osvr.github.io

Company Facts

Organization Name

A-Frame

Company Website

aframe.io

Categories and Features

Popular Alternatives

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XR SDK

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