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What is OctaneRender?

OctaneRender® is recognized as the premier and quickest unbiased GPU rendering engine globally, delivering spectrally precise results that outshine any existing production renderer. OTOY® is committed to advancing graphics technology through groundbreaking machine learning innovations, extensive out-of-core geometry capabilities, and remarkable speed enhancements that can range from 10 to 100 times within the scene graph. The integration of RTX raytracing GPU hardware acceleration provides significant render speed improvements of 2 to 5 times when leveraging NVIDIA raytracing GPUs, with support for multiple GPUs to further elevate performance. These enhancements are especially evident in more complex scenes and can be measured using RTX OctaneBench®. Additionally, the revamped layered material system allows for the creation of intricate materials that consist of a base layer plus up to eight additional layers, thereby broadening creative opportunities. New nodes, including layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes, further enrich the toolkit available to artists, enabling them to experiment with diverse material compositions. This extensive update not only boosts functionality but also significantly broadens the creative horizons within OctaneRender®, empowering artists to explore uncharted territories in their projects. As a result, the platform continues to set new standards in the rendering industry, fostering innovation and creativity.

What is NVIDIA DLSS?

NVIDIA's Deep Learning Super Sampling (DLSS) stands as a leading-edge suite of AI-driven rendering technologies designed to enhance both the performance of gaming and the quality of visuals. By utilizing the power of GeForce RTX Tensor Cores, DLSS significantly boosts frame rates while delivering sharp, high-resolution visuals that rival native quality. The latest iteration, DLSS 4, introduces a range of groundbreaking features. It harnesses AI to generate up to three additional frames for every single frame rendered through traditional methods, potentially increasing performance by up to eight times relative to conventional rendering techniques, all while maintaining low latency thanks to NVIDIA Reflex. Furthermore, it replaces traditional, manually tuned denoisers with an AI-trained network, resulting in enhanced pixel quality in ray-traced settings. This enhancement produces improved lighting effects and more accurate reflections. Additionally, it employs AI to upscale visuals from lower resolutions to higher ones without sacrificing clarity or detail. With the launch of a new transformer-based AI model, stability between frames sees a remarkable boost, resulting in an even more fluid gaming experience. This impressive array of advancements not only underscores NVIDIA's dedication to advancing gaming technology but also sets a new standard for visual fidelity in the gaming industry.

Media

Media

Integrations Supported

Unity
Unreal Engine
Adobe After Effects
AutoCAD
Blender
Cinema 4D
Drop & Render
ForRender
Inventor
Magic Bullet
Maya
Modo
NVIDIA Reflex
OctaneRender Cloud (ORC)
RebusFarm
Revit
SketchUp
Vectron
Xesktop
iRender

Integrations Supported

Unity
Unreal Engine
Adobe After Effects
AutoCAD
Blender
Cinema 4D
Drop & Render
ForRender
Inventor
Magic Bullet
Maya
Modo
NVIDIA Reflex
OctaneRender Cloud (ORC)
RebusFarm
Revit
SketchUp
Vectron
Xesktop
iRender

API Availability

Has API

API Availability

Has API

Pricing Information

€699 per month
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

otoy

Date Founded

2008

Company Location

United States

Company Website

home.otoy.com/render/octane-render/

Company Facts

Organization Name

NVIDIA

Date Founded

1993

Company Location

United States

Company Website

developer.nvidia.com/rtx/dlss

Categories and Features

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

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