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What is Omniverse Audio2Face?

Omniverse™ Audio2Face beta is an innovative application that simplifies the animation of 3D characters to align with any voice-over track, making it perfect for various projects including gaming, film, digital assistants, or personal exploration. It is designed to operate in real-time for interactive applications as well as serving as a traditional tool for creating facial animations. Users can choose to run the animations live or export them, providing significant control over the final output. Audio2Face also allows for retargeting to any 3D human or humanoid face, catering to both realistic and stylized designs, which enables swift character swaps—whether they are human or animal—with minimal effort. The latest update has introduced blendshape conversion and blendweight export options, significantly enhancing the application's capabilities. Additionally, it now supports import-export functionality with Blendshapes for Blender and Epic Games Unreal Engine, facilitating character motion creation through their respective Omniverse Connectors. With this extensive array of features, Audio2Face emerges as an essential resource for both animators and game developers, ensuring their projects are brought to life with ease and precision. This makes it a highly desirable asset in the toolkit of professionals in the animation industry.

What is AccuRIG?

ActorCore AccuRIG is a complimentary application crafted to streamline the character rigging process, enabling character artists to focus more on design and automation. This innovative tool facilitates optimal results when rigging models in various poses, including A/T/scan configurations or with multiple meshes. Additionally, users can seamlessly export their work to leading 3D software or upload directly to ActorCore, where they can access an extensive library of production-ready animations suited for games, films, and architectural visualization projects. The application requires a minimum system setup that includes a dual-core CPU, 4GB of RAM, and at least 5GB of free hard disk space. Furthermore, a compatible graphics card, such as the NVidia GeForce 400 Series or AMD Radeon HD 5000 series with 1GB of video memory, is essential. Users should also ensure their display resolution is set to 1024 x 768 with a true color depth of 32-bit. The application is compatible with Windows operating systems including Windows 11, 10, and 8, but requires a 64-bit version and DirectX 11 for optimal performance. This makes it a robust choice for artists seeking to enhance their workflow in character rigging.

Media

Media

Integrations Supported

3ds Max
Blender
Cinema 4D
Maya
MotionBuilder
Unity
Unreal Engine
iClone

Integrations Supported

3ds Max
Blender
Cinema 4D
Maya
MotionBuilder
Unity
Unreal Engine
iClone

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

NVIDIA Omniverse

Company Location

United States

Company Website

www.nvidia.com/en-us/omniverse/apps/audio2face/

Company Facts

Organization Name

Reallusion

Date Founded

2000

Company Location

United States

Company Website

actorcore.reallusion.com/auto-rig

Categories and Features

Artificial Intelligence

Chatbot
For Healthcare
For Sales
For eCommerce
Image Recognition
Machine Learning
Multi-Language
Natural Language Processing
Predictive Analytics
Process/Workflow Automation
Rules-Based Automation
Virtual Personal Assistant (VPA)

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