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What is Supercraft GSB?

Supercraft GSB delivers a backend-as-a-service specifically designed for developers creating multiplayer games. It integrates crucial off-game functionalities necessary for any networked game into a single REST API, offering features like player authentication (anonymous, email, OAuth), persistent data storage for users, leaderboards, server registry, matchmaking, live configuration, and in-game economy management. Tailored for indie and mid-sized studios working with Unity, Roblox, Godot, or custom game engines, its REST-first methodology facilitates seamless integration with any engine that can perform HTTPS requests, effectively eliminating concerns about SDK lock-in. Furthermore, native SDKs for popular game engines are in active development to improve accessibility for developers. The platform provides a free development tier that permits up to 2,000 monthly active users and 2,000,000 API calls per month, with no credit card required to start. In addition, various paid tiers are available, boasting scalable and transparent pricing structures that avoid unexpected charges for API calls, allowing developers to budget efficiently. Consequently, Supercraft GSB stands out as an attractive option for game developers aiming to simplify their backend services while focusing on creativity and gameplay innovation. This ease of use and transparency in pricing set it apart from other backend solutions in the market.

What is Amazon GameLift?

Amazon GameLift is a dedicated hosting service designed for managing game servers, facilitating the deployment, operation, and scaling of cloud servers tailored for multiplayer gaming. Whether you're in need of a fully managed experience or specific functionalities, GameLift leverages AWS's infrastructure to deliver optimal latency, reduce player wait times, and enhance cost-effectiveness. By utilizing AWS's extensive global network, Amazon GameLift efficiently oversees game servers and seamlessly integrates player matchmaking into game sessions. This allows for automatic scaling of various instances—ranging from one to thousands—while adjusting to fluctuating player demands without requiring manual oversight. Additionally, the platform includes vital support services for multiplayer gaming, such as matchmaking, session directories, player data management, and in-depth analytics. Complementary services like AWS Lambda offer serverless computing solutions that can easily scale, while features from Amazon GameLift FlexMatch further improve the matchmaking process. Overall, GameLift streamlines the complexities involved in running multiplayer games, serving as an essential asset for developers aiming to create engaging gaming experiences. By automating many functions, it allows developers to focus more on game design rather than server management.

Media

Media

Integrations Supported

Integrations Supported

AWS App Mesh
Amazon Elastic Container Service (Amazon ECS)

API Availability

API Availability

Pricing Information

$0
Free Version

Pricing Information

Pricing not provided

Supported Platforms

SaaS

Supported Platforms

SaaS
Windows
Linux

Customer Service / Support

Web-Based Support

Customer Service / Support

Standard Support
Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub

Company Facts

Organization Name

Supercraft

Date Founded

2021

Company Website

gsb.supercraft.host

Company Facts

Organization Name

Amazon

Date Founded

1994

Company Location

United States

Company Website

aws.amazon.com/gamelift/

Categories and Features

Game Development

Not specified

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Player Management
Prototyping
Virtual Reality

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