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What is Triverse AI?

Triverse AI revolutionizes the realm of digital asset creation by utilizing artificial intelligence to generate 3D models solely from simple text prompts or uploaded images. This groundbreaking technology eliminates the need for traditional 3D modeling expertise, allowing users to swiftly produce detailed and watertight meshes within seconds. One of its notable characteristics is an automated texturing feature that effortlessly applies premium PBR maps, such as diffuse, roughness, and normal textures, onto grey meshes. The platform integrates smoothly with leading industry tools such as Unity, Unreal Engine, Blender, and WebGL, and supports a variety of export formats like GLB, OBJ, and STL for seamless integration. Furthermore, Triverse AI offers a powerful API that supports extensive programmatic generation, making it ideal for indie game developers, concept artists, VFX specialists, and enthusiasts in 3D printing. By greatly boosting efficiency—reportedly improving production speed by tenfold compared to traditional techniques—it allows for rapid prototyping of characters, props, and environments while maintaining a high standard of quality. This innovation marks a significant milestone in making 3D asset creation more inclusive and accessible, inviting creators of all backgrounds and expertise to participate in this exciting field. As a result, the potential for collaboration and creativity within the digital asset community is dramatically expanded.

What is GET3D?

We develop a three-dimensional signed distance field (SDF) alongside a textured field using two latent codes. To extract a 3D surface mesh from the SDF, we utilize DMTet, sampling the texture field at surface points for color information. Our training process includes adversarial losses centered on 2D images, employing a rasterization-based differentiable renderer to generate both RGB visuals and silhouettes. To differentiate between real and generated inputs, we introduce two distinct 2D discriminators—one dedicated to RGB images and the other to silhouettes. The entire system is structured to enable end-to-end training. As various industries shift towards creating expansive 3D virtual environments, the necessity for scalable tools capable of generating large volumes of high-quality and diverse 3D content becomes increasingly evident. Our research aims to develop robust 3D generative models that produce textured meshes, facilitating their seamless integration into 3D rendering engines for immediate deployment in a range of applications. This strategy not only addresses the challenge of scalability but also opens up new avenues for innovative uses in fields like virtual reality and gaming. Moreover, by enhancing the quality and diversity of 3D content, we aim to push the boundaries of creativity and interactivity within these immersive environments.

Media

Media

Integrations Supported

Additional information not provided

Integrations Supported

Additional information not provided

API Availability

Has API

API Availability

Pricing Information

$0
Free Version

Pricing Information

Pricing not provided

Supported Platforms

SaaS

Supported Platforms

SaaS

Customer Service / Support

Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub
Webinars

Training Options

Documentation Hub

Company Facts

Organization Name

Triverse AI

Date Founded

2026

Company Location

Hong Kong

Company Website

triverse.ai

Company Facts

Organization Name

NVIDIA

Company Location

United States

Company Website

nv-tlabs.github.io/GET3D/

Categories and Features

Categories and Features

AI Tools

Not specified

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