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What is Voxel Max?

Voxel Max revolutionizes the creation of high-quality voxel art on the move, transforming it into a fun and accessible experience. Featuring an extensive array of tools that can compete with traditional desktop voxel editors, it boasts impressive attributes like pressure sensitivity, playback of construction processes, and an augmented reality viewer. The sleek and user-friendly interface enables users of all backgrounds to quickly gain expertise, whether they are 3D game developers, on-the-go digital artists, or imaginative children. Supporting Mac, iPad, and iPhone, Voxel Max enriches the artistic process with real-time material rendering alongside a spacious and customizable workspace. Users enjoy an intuitive design that makes creativity seamless, and the SDF brushes allow for swift construction, enhanced by multi-touch capabilities, drag-and-drop functionality, and compatibility with keyboard and mouse controls. Furthermore, Voxel Max is equipped with hardware-accelerated ray tracing and marching cubes rendering techniques, as well as post-processing effects that add outlines and curvature for a refined touch. Creators can personalize their projects with eight distinct material layers to adjust features like metalness, roughness, and emission, ensuring a polished and professional-looking outcome. Ultimately, this app empowers its users to unleash their creativity with unparalleled flexibility and innovation, fostering a vibrant community of voxel artists.

What is Fujiyama?

Fujiyama is an open-source ray-tracing renderer designed for high-quality image production with an emphasis on distributed processing. It employs a multi-threaded approach that efficiently allocates tile rendering tasks across various threads, thereby significantly improving performance. Users can track their rendering progress through the fbview preview tool, which enhances usability. The renderer's region rendering capability accelerates the distribution pipeline, and it utilizes advanced tile-based rendering methods. It includes three unique Volume Filling Procedures: the Pyroclastic clouds, Spline wisps, and Surface wisps procedures, each offering different effects. The system also supports on-demand mipmap reading, ensuring a vast range of texture options is available. With the pluggable shader DSO, users can develop custom shaders in C/C++, benefiting from integrated subsurface scattering within the framework. Bump mapping is achieved by adjusting normals based on mipmap data, while primitive groups enable the assignment of multiple shaders to a single triangle mesh. Furthermore, Fujiyama features Gaussian and Box pixel filters capable of handling filter widths greater than one pixel, which contributes to its flexibility. Its adaptive grid pixel sampling refines pixel subdivisions based on color thresholds, thus producing superior rendering quality. With all these features combined, Fujiyama stands out as an exceptional choice for diverse rendering tasks across various projects.

Media

Media

Integrations Supported

Avoyd
MagicaVoxel
Qubicle
Sketchfab
iCloud

Integrations Supported

Avoyd
MagicaVoxel
Qubicle
Sketchfab
iCloud

API Availability

Has API

API Availability

Has API

Pricing Information

$9.99 per month
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Voxel Max

Company Website

voxelmax.com

Company Facts

Organization Name

Fujiyama

Date Founded

2011

Company Location

Japan

Company Website

tsubo164.github.io/Fujiyama-Docs/

Categories and Features

Categories and Features

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