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What is Wevr Virtual Studio?

A new cloud platform tailored specifically for game-engine development alongside Git has been introduced. Innovators from diverse fields are harnessing WVS to develop captivating virtual environments and applications, while simultaneously engaging in collaborative conversations about their projects. This platform meets the distinct requirements of interactive creators and their teams who are utilizing game engines. WVS simplifies the creation of cloud-automated builds for widely-used game engines such as Unreal and Unity, acting as a cloud-based outsourced build engineering team. Professionals including artists, designers, producers, and engineers—representing a spectrum of technical expertise and geographical locations—experience a cohesive and collaborative atmosphere akin to a vibrant development studio. A centralized workspace allows employees, contractors, and clients to conveniently access projects from one secure location. The game-engine-optimized continuous integration and continuous delivery (CI/CD) pipeline expertly navigates the development process from initial idea to a fully functioning game. A user-friendly build dashboard enables secure deployments across various platforms, such as PC/Mac, Android/iOS TestFlight, WebGL, Quest, Cloud, and beyond, providing flexibility and extensive distribution reach. This all-encompassing approach nurtures teamwork and creativity, empowering teams to explore new horizons in interactive development. Moreover, as the industry evolves, the adaptability of WVS positions it as a pivotal resource for future game development projects.

What is Gideros?

Gideros is a free and open-source framework tailored for cross-platform game development, enabling developers to create high-performance 2D games utilizing the Lua programming language. It simplifies the testing process on real devices through Wi-Fi, eliminating the lengthy procedures associated with exporting or deploying apps. Built on C/C++ and OpenGL, Gideros ensures that games run at native speeds, effectively leveraging the power of both CPUs and GPUs. The framework is extensible through plugins, allowing developers to incorporate existing code in C, C++, Java, or Objective-C, which can be seamlessly integrated with Lua. Featuring its own class system that adheres to standard object-oriented programming principles, Gideros encourages the development of clean, modular, and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, along with tools for texture packing and font creation. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5, thus offering developers the opportunity to reach a wide audience. This adaptability makes Gideros particularly attractive for indie developers and small studios eager to create captivating gaming experiences, while its user-friendly features further enhance productivity and efficiency in game development.

Media

Media

Integrations Supported

TestFlight

Integrations Supported

Android
Apple iOS
Apple iPadOS
C
C++
HTML
Java
Lua
Objective-C
Quest for Business
Ubuntu
WebAssembly
WebGL
Windows 11

API Availability

API Availability

Has API

Pricing Information

Pricing not provided

Pricing Information

Free
Free Version

Supported Platforms

SaaS

Supported Platforms

Windows
Mac
Linux

Customer Service / Support

Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub

Company Facts

Organization Name

Wevr

Date Founded

2010

Company Location

United States

Company Website

about.wvs.io

Company Facts

Organization Name

Gideros

Company Website

www.gideros.rocks/

Categories and Features

Game Development

Not specified

Game Engines

Not specified

VR Game Engines

Not specified

Categories and Features

Game Engines

Not specified

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