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What is getReal3D?

Mechdyne’s getReal3D for Unity allows users to seamlessly create complex environments within a popular game engine and interact with them in a virtual reality (VR) context, utilizing various options such as CAVEs, Powerwalls, and Head Mounted Displays (HMDs). This cutting-edge tool enables organizations to design customized business experiences tailored to their specific needs. With getReal3D, users can generate content within an expansive VR setting, allowing them to immerse themselves in a life-sized environment that significantly enhances realism. Installing and configuring getReal3D across multiple screens, coordinated by a network of PCs, is both simple and intuitive. Its support for 3D stereo and motion tracking further encourages longer engagement in the VR environment, thus increasing productivity while reducing the risk of motion sickness. Most importantly, this immersive setup fosters a profound sense of presence, enabling users to actively participate in the VR world instead of merely observing it, which greatly enhances their interaction and connection with the content. Furthermore, this method not only elevates the user experience but also encourages collaboration among team members who explore the same virtual environment together, promoting teamwork and shared insights. As a result, the collaborative capabilities offered by getReal3D can lead to more innovative solutions and deeper engagement within professional settings.

What is BuildVR?

BuildVR is an innovative platform that revolutionizes video processing for immersive experiences by leveraging artificial intelligence to serve creators, production teams, and developers. It converts standard video into formats tailored for virtual reality, incorporating sophisticated AI depth processing and cloud-based video pipelines for efficiency. The platform supports multiple video types, such as equirectangular formats, AI-generated depth maps, HEVC/H.265, fisheye, fulldome, and other high-quality immersive outputs, guaranteeing high-resolution results alongside VR-specific metadata support. Furthermore, BuildVR provides powerful APIs that streamline automated workflows, while ScreenLab allows users to effortlessly preview their immersive content across various display configurations. By offering such an extensive range of features, BuildVR not only simplifies the creation process but also enhances the sharing of engaging VR experiences, making it a vital tool for anyone in the immersive media industry. Users can immerse themselves in a seamless creation journey that bridges technology and creativity.

Media

Media

No images available

Integrations Supported

Unity

Integrations Supported

API Availability

API Availability

Pricing Information

Pricing not provided
Free Trial Offered?

Pricing Information

$19/month

Supported Platforms

SaaS

Supported Platforms

SaaS

Customer Service / Support

Standard Support
Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub
Online Training

Company Facts

Organization Name

Mechdyne Corporation

Date Founded

1996

Company Location

United States

Company Website

www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/

Company Facts

Organization Name

BuildVR

Date Founded

2025

Company Location

United States

Company Website

buildvr.ai/

Categories and Features

Virtual Reality

Not specified

VR Game Engines

Not specified

Categories and Features

AI Video Editors

Not specified

Virtual Reality

Not specified

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