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What is getReal3D?

Mechdyne’s getReal3D for Unity allows users to seamlessly create complex environments within a popular game engine and interact with them in a virtual reality (VR) context, utilizing various options such as CAVEs, Powerwalls, and Head Mounted Displays (HMDs). This cutting-edge tool enables organizations to design customized business experiences tailored to their specific needs. With getReal3D, users can generate content within an expansive VR setting, allowing them to immerse themselves in a life-sized environment that significantly enhances realism. Installing and configuring getReal3D across multiple screens, coordinated by a network of PCs, is both simple and intuitive. Its support for 3D stereo and motion tracking further encourages longer engagement in the VR environment, thus increasing productivity while reducing the risk of motion sickness. Most importantly, this immersive setup fosters a profound sense of presence, enabling users to actively participate in the VR world instead of merely observing it, which greatly enhances their interaction and connection with the content. Furthermore, this method not only elevates the user experience but also encourages collaboration among team members who explore the same virtual environment together, promoting teamwork and shared insights. As a result, the collaborative capabilities offered by getReal3D can lead to more innovative solutions and deeper engagement within professional settings.

What is Cocos Creator?

Cocos Creator is an adaptable and lightweight open-source graphics engine that enables the creation of real-time 2D and 3D digital content across various platforms. Its functionality goes beyond just game development, offering complete solutions for industries such as automotive, XR, the Metaverse, and education, which highlights its broad applicability. The engine is optimized for high performance while ensuring low power usage, allowing features like streaming loading and effortless cross-platform publishing. With a user-friendly all-in-one editor designed specifically for artists, game designers, and developers, Cocos Creator includes a powerful plug-in system for extensive customization, a smooth animation editor, and a simple TypeScript scripting language that aids in debugging. This engine is compatible with a diverse array of platforms, providing both accessible tools for novices and professional-grade capabilities for experienced developers. Moreover, Cocos Creator caters to a wide variety of needs, including virtual character creation, industrial simulations, interactive marketing strategies, XR content development, gaming experiences, and sophisticated smart digital cockpit solutions. Its flexibility and rich feature set position Cocos Creator as an exceptional tool for anyone eager to push the boundaries of innovation in the digital realm, ensuring that users can create engaging and immersive experiences. Ultimately, the engine empowers creators to transform their imaginative ideas into reality with ease and efficiency.

Media

Media

Integrations Supported

Unity

Integrations Supported

Android
Apple iOS
Apple iPadOS
C++
CrashSight
JavaScript
Lua
Metal
TypeScript
WebGL
Windows 10
Xcode

API Availability

API Availability

Pricing Information

Pricing not provided
Free Trial Offered?

Pricing Information

Pricing not provided

Supported Platforms

SaaS

Supported Platforms

Windows
Mac

Customer Service / Support

Standard Support
Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub

Company Facts

Organization Name

Mechdyne Corporation

Date Founded

1996

Company Location

United States

Company Website

www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/

Company Facts

Organization Name

Cocos

Company Location

United States

Company Website

www.cocos.com/en/creator

Categories and Features

Virtual Reality

Not specified

VR Game Engines

Not specified

Categories and Features

Game Engines

Not specified

VR Game Engines

Not specified

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