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What is getReal3D?

Mechdyne’s getReal3D for Unity allows users to seamlessly create complex environments within a popular game engine and interact with them in a virtual reality (VR) context, utilizing various options such as CAVEs, Powerwalls, and Head Mounted Displays (HMDs). This cutting-edge tool enables organizations to design customized business experiences tailored to their specific needs. With getReal3D, users can generate content within an expansive VR setting, allowing them to immerse themselves in a life-sized environment that significantly enhances realism. Installing and configuring getReal3D across multiple screens, coordinated by a network of PCs, is both simple and intuitive. Its support for 3D stereo and motion tracking further encourages longer engagement in the VR environment, thus increasing productivity while reducing the risk of motion sickness. Most importantly, this immersive setup fosters a profound sense of presence, enabling users to actively participate in the VR world instead of merely observing it, which greatly enhances their interaction and connection with the content. Furthermore, this method not only elevates the user experience but also encourages collaboration among team members who explore the same virtual environment together, promoting teamwork and shared insights. As a result, the collaborative capabilities offered by getReal3D can lead to more innovative solutions and deeper engagement within professional settings.

What is Maya?

Create expansive worlds, complex characters, and stunning visual presentations with ease. Employ sophisticated animation software to breathe life into realistic characters that engage viewers. Effortlessly craft 3D models and immersive environments thanks to the intuitive design capabilities of Maya® software. Produce authentic effects, from intense explosions to intricate fabric simulations, that heighten the visual experience. A state-of-the-art visual programming environment with dynamic solvers facilitates the rapid generation of spectacular effects ideal for major films. Leverage the Bifrost Graph Editor to design custom graphs that meet the unique requirements of your projects. With access to pre-built graphs, you can produce extraordinary effects like snow, sand, and swirling dust storms quickly. Use Arnold, a robust rendering tool, to simplify the process of rendering detailed projects that involve intricate characters, environments, and lighting. The seamless integration of Arnold within Maya allows for immediate previews of high-quality results, enabling quick adjustments on the fly. This user-friendly interface and its straightforward controls lead to significant time savings, allowing you to concentrate more deeply on your creative objectives. Ultimately, this powerful synergy not only boosts efficiency but also enhances the overall caliber of your artistic creations. Moreover, by streamlining workflows, it empowers creators to push the boundaries of their imagination like never before.

Media

Media

Integrations Supported

3DBrowser
ADA 3D STL Viewer
AccuRIG
AliceVision
Autodesk Viewer
Copernicus Computing
Designhubz
ForRender
GarageFarm
GridMarkets
HiveDrive
MARUI
NVIDIA Iray
OpenCities Planner
SimLab CAD Viewer
Store Visualizer
TurboRender
anima
metropoly

Integrations Supported

3DBrowser
ADA 3D STL Viewer
AccuRIG
AliceVision
Autodesk Viewer
Copernicus Computing
Designhubz
ForRender
GarageFarm
GridMarkets
HiveDrive
MARUI
NVIDIA Iray
OpenCities Planner
SimLab CAD Viewer
Store Visualizer
TurboRender
anima
metropoly

API Availability

Has API

API Availability

Has API

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

Mechdyne Corporation

Date Founded

1996

Company Location

United States

Company Website

www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/

Company Facts

Organization Name

Autodesk

Date Founded

1982

Company Location

United States

Company Website

www.autodesk.com/products/maya/overview

Categories and Features

Virtual Reality

Application Development
Augmented / Mixed Reality
Collaboration
Content Creation
Cross-Device Publishing
Drag & Drop
Immersive Training
Process Simulation
Product Visualization
Social Sharing
User Interaction Tracking
Virtual Meetings
Virtual Prototyping

Categories and Features

3D Modeling

2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation

Animation

Collaboration Tools
Customizable Branding
Drag & Drop
Media Library
Social Sharing
Templates
Text Overlay
Text to Video
Voice-Over

Simulation

1D Simulation
3D Modeling
3D Simulation
Agent-Based Modeling
Continuous Modeling
Design Analysis
Direct Manipulation
Discrete Event Modeling
Dynamic Modeling
Graphical Modeling
Industry Specific Database
Monte Carlo Simulation
Motion Modeling
Presentation Tools
Stochastic Modeling
Turbulence Modeling

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