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What is getReal3D?

Mechdyne’s getReal3D for Unity allows users to seamlessly create complex environments within a popular game engine and interact with them in a virtual reality (VR) context, utilizing various options such as CAVEs, Powerwalls, and Head Mounted Displays (HMDs). This cutting-edge tool enables organizations to design customized business experiences tailored to their specific needs. With getReal3D, users can generate content within an expansive VR setting, allowing them to immerse themselves in a life-sized environment that significantly enhances realism. Installing and configuring getReal3D across multiple screens, coordinated by a network of PCs, is both simple and intuitive. Its support for 3D stereo and motion tracking further encourages longer engagement in the VR environment, thus increasing productivity while reducing the risk of motion sickness. Most importantly, this immersive setup fosters a profound sense of presence, enabling users to actively participate in the VR world instead of merely observing it, which greatly enhances their interaction and connection with the content. Furthermore, this method not only elevates the user experience but also encourages collaboration among team members who explore the same virtual environment together, promoting teamwork and shared insights. As a result, the collaborative capabilities offered by getReal3D can lead to more innovative solutions and deeper engagement within professional settings.

What is ShapesXR?

ShapesXR offers a groundbreaking and intuitive set of tools designed to streamline the process of 3D creation. Users can start by making simple brush strokes or utilize an extensive library of primitive shapes, easily altering their colors and textures, incorporating text, and progressively building complex designs and environments with a precise snapping feature. At the heart of ShapesXR is its collaborative nature, allowing users to effortlessly invite colleagues to join them in virtual reality through a shared space code, facilitating real-time brainstorming and co-creation, or enabling users to assess their designs in a spatial context as if they were physically together. The platform supports a wide array of 2D and 3D formats, such as JPG, PNG, OBJ, GLB, and glTF, alongside Figma frames and components, all seamlessly integrated via a handy plugin. Additionally, users can manage and import their assets directly from the web app using a straightforward browser interface, making the process even smoother. When users are pleased with their creations, they can capture images or export their projects in glTF format or directly to Unity, further streamlining their workflow. This comprehensive versatility of ShapesXR positions it as a vital resource for designers eager to delve into the world of 3D collaboration and creativity, ensuring they have the tools necessary to bring their visions to life. In this way, ShapesXR not only enhances individual creativity but also fosters a community of shared ideas and innovation.

Media

Media

Integrations Supported

Unity

Integrations Supported

API Availability

API Availability

Pricing Information

Pricing not provided
Free Trial Offered?

Pricing Information

Pricing not provided
Free Trial Offered?

Supported Platforms

SaaS

Supported Platforms

SaaS

Customer Service / Support

Standard Support
Web-Based Support

Customer Service / Support

Web-Based Support

Training Options

Documentation Hub

Training Options

Documentation Hub

Company Facts

Organization Name

Mechdyne Corporation

Date Founded

1996

Company Location

United States

Company Website

www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/

Company Facts

Organization Name

ShapesXR

Date Founded

2017

Company Location

United States

Company Website

www.shapesxr.com

Categories and Features

Virtual Reality

Not specified

VR Game Engines

Not specified

Categories and Features

Virtual Reality

Not specified

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