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What is raylib?

Raylib serves as a simple and accessible library that democratizes video game programming for everyone. It emphasizes a coding experience devoid of complicated interfaces, visual aids, and graphical tools, promoting a minimalist and straightforward programming approach. Rather than relying on extensive API documentation or lengthy tutorials, raylib provides a concise cheat sheet that highlights core functions and is complemented by a wide variety of practical examples to illustrate their usage effectively. This teaching method reinforces the belief that one of the best ways to grasp programming concepts is by analyzing and comprehending pre-existing code. Raylib is compatible with multiple platforms and has demonstrated successful performance across various systems; moreover, it can be seamlessly adapted to any platform that supports C language and OpenGL graphics. Additionally, raylib supports over 60 different programming languages through bindings, which significantly enhances its adaptability. Users have the option to further enrich raylib’s functionality by incorporating external libraries, thereby broadening the horizons of their game development endeavors. The library’s approach and versatility make it an excellent choice for both novice and experienced programmers looking to create engaging games.

What is Godot?

Godot provides a comprehensive suite of vital tools, enabling you to focus on game development without the need to build everything from the ground up. This engine is completely free and open-source, released under the highly adaptable MIT license, ensuring that no hidden costs or royalties apply—every aspect of your game, including all engine code, is yours to keep. With a diverse selection of nodes, Godot makes game design significantly easier, and you can design custom nodes for specific behaviors, editors, and extended functionality. Its versatile scene system allows for the creation of intricate node hierarchies with features such as instancing and inheritance. The visual editor boasts a rich array of tools, all organized in an attractive and intuitive context-sensitive user interface. This accessible content creation pipeline is designed for artists, level designers, animators, and other contributors, facilitating smooth collaboration. Additionally, the persistent live editing functionality ensures that any modifications made are retained after the game is exited, and it supports mobile platforms seamlessly. The robust tool system also empowers you to create customized tools that enhance your workflow, transforming Godot into not merely a game engine, but a comprehensive platform for all aspects of game development. With its community-driven updates and vast array of tutorials, Godot continues to evolve, providing developers with an ever-improving resource for their creative endeavors.

Media

Media

Integrations Supported

Android
Backtrace
C
C#
Cartwheel
DragonFly BSD
FreeBSD
Go
HTML
Haiku
Lua
Microsoft 365
NItrode
Nakama
NetBSD
Python
Raspberry Pi OS
Ubuntu
Ubuntu for Raspberry Pi
Windows 11

Integrations Supported

Android
Backtrace
C
C#
Cartwheel
DragonFly BSD
FreeBSD
Go
HTML
Haiku
Lua
Microsoft 365
NItrode
Nakama
NetBSD
Python
Raspberry Pi OS
Ubuntu
Ubuntu for Raspberry Pi
Windows 11

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Trial Offered?
Free Version

Pricing Information

Pricing not provided.
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

raylib

Company Website

www.raylib.com

Company Facts

Organization Name

Godot

Date Founded

2007

Company Location

United States

Company Website

godotengine.org

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Categories and Features

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