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What is raylib?

Raylib serves as a simple and accessible library that democratizes video game programming for everyone. It emphasizes a coding experience devoid of complicated interfaces, visual aids, and graphical tools, promoting a minimalist and straightforward programming approach. Rather than relying on extensive API documentation or lengthy tutorials, raylib provides a concise cheat sheet that highlights core functions and is complemented by a wide variety of practical examples to illustrate their usage effectively. This teaching method reinforces the belief that one of the best ways to grasp programming concepts is by analyzing and comprehending pre-existing code. Raylib is compatible with multiple platforms and has demonstrated successful performance across various systems; moreover, it can be seamlessly adapted to any platform that supports C language and OpenGL graphics. Additionally, raylib supports over 60 different programming languages through bindings, which significantly enhances its adaptability. Users have the option to further enrich raylib’s functionality by incorporating external libraries, thereby broadening the horizons of their game development endeavors. The library’s approach and versatility make it an excellent choice for both novice and experienced programmers looking to create engaging games.

What is LÖVE?

LÖVE is a robust framework tailored for crafting 2D games with the Lua programming language, and it is entirely free for use across a range of projects, from collaborative open-source initiatives to commercial applications. To embark on creating a basic game, start by establishing a new folder in any directory on your computer and open your choice of text editor; for instance, Sublime Text is a fantastic option that is compatible with all operating systems and comes with built-in Lua support. Within the newly created folder, generate a fresh file named main.lua, then enter the provided code into this file and save your progress to move forward. Completing this initial configuration will serve as a solid foundation for your game development adventure using LÖVE. Additionally, as you grow more comfortable with the framework, you can explore its extensive documentation and community resources to enhance your projects further.

Media

Media

Integrations Supported

Android
Apple iOS
Apple iPadOS
C
C#
DragonFly BSD
FreeBSD
Go
HTML
Lua
Lua
NetBSD
OpenBSD
Python
R
Raspberry Pi OS
Replit
Ubuntu
Ubuntu for Raspberry Pi
Windows 11

Integrations Supported

Android
Apple iOS
Apple iPadOS
C
C#
DragonFly BSD
FreeBSD
Go
HTML
Lua
Lua
NetBSD
OpenBSD
Python
R
Raspberry Pi OS
Replit
Ubuntu
Ubuntu for Raspberry Pi
Windows 11

API Availability

Has API

API Availability

Has API

Pricing Information

Free
Free Trial Offered?
Free Version

Pricing Information

Free
Free Trial Offered?
Free Version

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Supported Platforms

SaaS
Android
iPhone
iPad
Windows
Mac
On-Prem
Chromebook
Linux

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Customer Service / Support

Standard Support
24 Hour Support
Web-Based Support

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Training Options

Documentation Hub
Webinars
Online Training
On-Site Training

Company Facts

Organization Name

raylib

Company Website

www.raylib.com

Company Facts

Organization Name

Love2D

Company Website

love2d.org

Categories and Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Categories and Features

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