
Gaffa is an API for web scraping and browser automation that gives developers control over real, full browsers with a single request, no headless-browser setup, proxy management, or infrastructure scaling required. Pages render with full JavaScript support by default, matching exactly what a real user would see.
The platform covers the full range of automation needs: scraping, AI-powered data extraction into structured JSON using custom schemas, full-page screenshots, PDF export, infinite-scroll scraping, automated form filling, and converting webpages into clean Markdown for AI and LLM workflows. Reliability is built in through a rotating residential proxy network and automatic CAPTCHA and anti-bot handling, so requests succeed even against protected sites.
Pricing follows a transparent, credit-based model tied to browser execution time and bandwidth, making costs predictable as usage scales. Gaffa is aimed at AI engineers, data-driven teams, and developers who need dependable, large-scale web data without the overhead of running their own scraping infrastructure.
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Hivenet Compute gives you on-demand RTX 5090 and RTX Pro 6000 GPUs, plus vCPU instances, billed per second while they run. Hivenet owns and operates the infrastructure, with data centres in France, the UAE and the US, so EU teams can keep workloads and data in Europe.
Use it for training and fine-tuning, inference, notebooks, rendering and batch jobs. Launch from ready-made templates in a few minutes, or automate everything through the public Compute API. If you'd rather not run the serving layer yourself, the Inference API gives you an OpenAI-compatible endpoint.
Teams get organisations with role-based access, prepaid credits, and S3-compatible object storage alongside compute.
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CrowdRender
Render Farms harness the power of multiple computers to accelerate the rendering process for 3D animations and static images. Our software allows you to effortlessly create a render farm using your current hardware, which can drastically reduce rendering times. By simply linking two or more computers to the same Wi-Fi or Ethernet network, you can achieve much faster rendering results with minimal fuss. Designed for convenience, our user-friendly software features a one-click installation process that requires no technical skills or complicated setups. It is fully compatible with Blender for rendering, supporting both the Cycles engine and EEVEE rendering, and includes an add-on that integrates seamlessly with Blender to ensure a streamlined workflow. Additionally, we provide bi-weekly updates on product listings from NewEgg for selected GPUs from various manufacturers, keeping you well-informed about the latest hardware options. Our management portal facilitates the quick installation of software across all your computers, enabling you to deploy updates or new applications to every node with just a few clicks. This efficient process not only saves time but also minimizes expenses associated with cloud storage and computing services, positioning it as a cost-effective solution for your rendering requirements. Ultimately, our approach empowers you to enhance productivity while avoiding the common challenges linked to software management, which can often lead to frustration and downtime.
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Super Renders Farm
Super Renders Farm — a cloud rendering platform built for studios, freelancers, and enterprises that need reliable, high-performance 3D rendering without managing their own hardware.
Established in 2010 in California, the company holds official render partnerships with Chaos (V-Ray, Corona Renderer) and Maxon (Cinema 4D, Redshift). License compliance is guaranteed — every engine runs on fully authorized software. Partnership credentials are listed on official Chaos and Maxon partner directories.
How it works: users submit scene files via a desktop application. From there, the platform handles plugin detection, software configuration, license allocation, rendering, and file delivery — end to end. There is no need to connect through remote desktop or configure environments manually.
Hardware backing the service: a CPU cluster of over 20,000 cores (Dual Intel Xeon E5-2699 V4, 96–256 GB RAM per node) and a GPU pool running NVIDIA RTX 5090 cards with 32 GB VRAM each. This capacity supports everything from single-frame architectural renders to multi-thousand-frame animation pipelines.
Compatible with 3ds Max, Maya, Cinema 4D, Houdini, Blender, After Effects, and NukeX. Rendering engines supported: V-Ray, Corona, Arnold, Redshift, Octane, and Cycles.
Billing is usage-based: CPU jobs start at $0.004 per GHz-hour; GPU jobs at $0.003 per OctaneBench-hour. No monthly fees, no lock-in contracts. Bulk pricing saves up to 40 percent. New accounts receive $25 in complimentary credits and a dedicated troubleshoot machine for pre-render validation at no extra cost.
Live support is available around the clock through chat, WhatsApp, and Skype. Active in 50+ countries since 2010.
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