What is CrashSight?
CrashSight from Tencent WeTest is a cross-platform crash and exception management platform for game development teams. It detects crashes, ANRs, script errors, and OOM issues across iOS, Android, Windows, Linux, PlayStation, Xbox, and Nintendo Switch, classifying them into trackable issues with occurrence counts, device metrics, and trends.
Native integration with Unreal Engine, Unity, and Cocos via lightweight SDK plugins, plus a C interface for proprietary engines. SDK is 1.2 MB on Android, 1 MB on iOS, under 2.7 MB runtime memory, integrable in two hours. Crash reports include error stacks, trace logs, register info, loaded libraries, and system logs.
Gaming-specific capabilities:
— OOM detection via app runtime state machine analysis with device-specific memory thresholds, identifying crashes invisible to conventional tools
— Emulator and cloud gaming recognition at 10-15% higher accuracy with separate statistics for real devices and emulators
— 15x faster stack restoration through .stif symbol table format
— Behavioral sequence analysis via LCS to identify patterns before crashes
— Country/region statistics and custom scene-based crash rate monitoring
Real-time dashboard updated every 10 minutes, automated feature analysis with customizable rules, version-to-version quality comparison, user/device timeline tracking, search across 20+ dimensions including device model, OS, GPU, region, and custom fields.
Integrates with Jira, TAPD, Slack, DingTalk, Feishu, email, webhooks. OpenAPI for custom integrations. Deployed in the US, Singapore, Shanghai with data residency compliance. Monitors 200M+ DAU.
WeTest is certified under SOC 2 Type 2, ISO/IEC 27001:2013, ISO 9001:2015, ISO/IEC 20000-1, CMMI Maturity Level 3, and TMMI Maturity Level 3.